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Live Servers11,669 Players65,297 Populated3,847 Fresh wipes · 3h166 Scanevery 5 min

RS-15977Community server

111OdawgsWorld

Online 45.140.128.78:10200 checked 11m ago

Connect
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,977
top 71%
Last wipe
12d ago
no schedule published
Next wipe
–
no wipe seen yet
Light curve

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

0510152022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct11 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How many players are usually on 111OdawgsWorld?

On 50 slots, 111OdawgsWorld has 0 players at this moment. Over the past seven days, the average player count was 0.

Where does 111OdawgsWorld sit in the rankings?

The last seven days of player hours place 111OdawgsWorld at #15,977, in the top 71% of ranked servers.

Tags, lists, and filters

Where does 111OdawgsWorld show up in Top Rust Servers lists and filters?

These Top Rust Servers lists include 111OdawgsWorld: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on 111OdawgsWorld?

gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): There are 50 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167231 (Build): Game build: 167231; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set are the tags 111OdawgsWorld publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Rules, settings, and map

Which map is running on 111OdawgsWorld?

The map on 111OdawgsWorld is procedural, size 3,500, seed 6738, and generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.

What settings and rules does 111OdawgsWorld use?

You will not find a gather rate in the name 111OdawgsWorld. Groups use the default maximum of 8 players. It runs survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. The server browser shows it under Community. VAC, Valve's anti-cheat, is enabled.

Server info

What version is 111OdawgsWorld running?

Rust network protocol 2634 and build 167231 is what 111OdawgsWorld runs, on Windows. The protocol must match for you to join; Steam will update your game.

What is the performance like on 111OdawgsWorld?

Over the last two days, it ran at an average of 10 server fps, minimum 3. The maximum entities it carried was 65,751, covering buildings, deployables and the rest. At its highest, it consumed 1,954 MB of memory. Players feel lag when fps drops and entities increase.

What is the server location for 111OdawgsWorld?

No region is published by 111OdawgsWorld. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 45.140.128.78:10200.

What is the uptime of 111OdawgsWorld?

The server 111OdawgsWorld is currently online. The uptime it gives suggests a restart around 7 hours ago. Across the last 3 full days, it was online for 72 of 72 hours, or 100%. The first time Top Rust Servers saw it was on 9 October 2026.

Wipe details

When does 111OdawgsWorld wipe?

Too few wipes are recorded for 111OdawgsWorld to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 12 days 2 hours ago.

Joining the server

What are the steps to join 111OdawgsWorld?

To connect, start Rust, hit F1, and enter client.connect 45.140.128.78:10200. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167231,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players There are 50 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167231
Build Game build: 167231.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.