RS-15977Community server
111OdawgsWorld
Online 45.140.128.78:10200 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on 111OdawgsWorld?
On 50 slots, 111OdawgsWorld has 0 players at this moment. Over the past seven days, the average player count was 0.
Where does 111OdawgsWorld sit in the rankings?
The last seven days of player hours place 111OdawgsWorld at #15,977, in the top 71% of ranked servers.
Tags, lists, and filters
Where does 111OdawgsWorld show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include 111OdawgsWorld: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on 111OdawgsWorld?
gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): There are 50 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167231 (Build): Game build: 167231; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set are the tags 111OdawgsWorld publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
Which map is running on 111OdawgsWorld?
The map on 111OdawgsWorld is procedural, size 3,500, seed 6738, and generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.
What settings and rules does 111OdawgsWorld use?
You will not find a gather rate in the name 111OdawgsWorld. Groups use the default maximum of 8 players. It runs survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. The server browser shows it under Community. VAC, Valve's anti-cheat, is enabled.
Server info
What version is 111OdawgsWorld running?
Rust network protocol 2634 and build 167231 is what 111OdawgsWorld runs, on Windows. The protocol must match for you to join; Steam will update your game.
What is the performance like on 111OdawgsWorld?
Over the last two days, it ran at an average of 10 server fps, minimum 3. The maximum entities it carried was 65,751, covering buildings, deployables and the rest. At its highest, it consumed 1,954 MB of memory. Players feel lag when fps drops and entities increase.
What is the server location for 111OdawgsWorld?
No region is published by 111OdawgsWorld. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 45.140.128.78:10200.
What is the uptime of 111OdawgsWorld?
The server 111OdawgsWorld is currently online. The uptime it gives suggests a restart around 7 hours ago. Across the last 3 full days, it was online for 72 of 72 hours, or 100%. The first time Top Rust Servers saw it was on 9 October 2026.
Wipe details
When does 111OdawgsWorld wipe?
Too few wipes are recorded for 111OdawgsWorld to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 12 days 2 hours ago.
Joining the server
What are the steps to join 111OdawgsWorld?
To connect, start Rust, hit F1, and enter client.connect 45.140.128.78:10200. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.
