RS-11538Community server
ServerName
Offline 45.143.236.54:28015 checked 18h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is ServerName?
ServerName is offline at this moment; the last signal was 18 hours ago. Its seven-day average is 1 players, with a peak of 1. At 13:00 UTC it was busiest in the last 48 hours, averaging 1 players.
Where does ServerName sit in the rankings?
On player hours across seven days, ServerName is #11,538, inside the top 52% of all ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry ServerName?
These Top Rust Servers lists count ServerName among their servers: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the tags on ServerName?
Published by ServerName for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp5 (Max players): It has 5 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167781 (Build): Game build: 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
What map is used on ServerName?
A procedural map, created by the game, is in use on ServerName.
Which settings and rules apply on ServerName?
No gather rate is given in the name ServerName. Up to 8 players per group, as the game defaults. You play survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. The server browser shows it under Community. VAC anti-cheat is active.
Server info
What is the Rust version on ServerName?
Rust network protocol 2634 and build 167781 is what ServerName runs, on Windows. The protocol must match for you to join; Steam will update your game.
What is the location of ServerName?
There is no region published by ServerName. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 45.143.236.54:28015 is its address.
How reliable is ServerName?
Currently offline is ServerName, last seen 18 hours ago. Its first appearance in Top Rust Servers was on 13 October 2026.
Wipe cycle
When does ServerName wipe?
Not enough wipe data exists yet to identify the rhythm of ServerName. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 20 hours ago.
How to join
How can I connect to ServerName?
Use the console: open Rust, press F1, and type client.connect 45.143.236.54:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.