RS-13288Community server
Madhouse
Offline 46.114.199.89:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on Madhouse?
Madhouse is offline at this moment; the last signal was 22 days 23 hours ago.
How is Madhouse ranked?
On player hours across seven days, Madhouse is #13,288, inside the top 58% of all ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry Madhouse?
These Top Rust Servers lists count Madhouse among their servers: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Madhouse?
The game's server browser reads the tags that Madhouse publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
What map is used on Madhouse?
A procedural map, created by the game, is in use on Madhouse.
What settings and rules does Madhouse use?
No gather rate is given in the name Madhouse. The group limit is the game's default of 8 players. It runs survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.
Server details
What version is Madhouse running?
On Windows, Madhouse operates Rust network protocol 2633 and build 164530. The protocol must match for you to join; Steam will update your game.
Where can Madhouse be found?
There is no region published by Madhouse. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 46.114.199.89:28015 is its address.
Is Madhouse currently online?
Currently offline is Madhouse, last seen 22 days 23 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 21 September 2026.
Wipe details
How often does Madhouse wipe?
The record holds too few wipes to determine Madhouse's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 22 days 23 hours ago.
Joining the server
How can I connect to Madhouse?
Use the console: open Rust, press F1, and type client.connect 46.114.199.89:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.