RS-8817Community server
Test
Online 46.138.155.176:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on Test?
On 2 slots, Test has 1 players at this moment. Over seven days it averaged 1, and the highest point was 1. At 22:00 UTC it was busiest in the last 48 hours, averaging 1 players.
What is the ranking of Test?
Ranked #8,817 on seven-day player hours, Test is in the top 41% of all ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry Test?
These Top Rust Servers lists count Test among their servers: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on Test?
The game's server browser reads the tags that Test publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp2 (Max players): There are 2 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2635 (Protocol): This server runs protocol 2635; match it to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What is the map on Test?
Test uses a procedural map, which the game generates.
Which settings and rules apply on Test?
You will not find a gather rate in the name Test. The group limit is the game's default of 8 players. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser shows it under Community. The server runs with VAC on.
About the server
What is the Rust version on Test?
On Windows, Test operates Rust network protocol 2635 and build 168909. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of Test?
No region is published by Test. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 46.138.155.176:28015.
How reliable is Test?
Right now, Test is up and running. It spent 7 of the last 168 hours online across 7 days, giving 4% uptime. The first time Top Rust Servers saw it was on 15 October 2026.
Wipe schedule
How often does Test wipe?
The record holds too few wipes to determine Test's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 15 days 21 hours ago.
How to join
How can I connect to Test?
Use the console: open Rust, press F1, and type client.connect 46.138.155.176:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.