RS-7154Community server
Test
Online 46.138.157.237:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on Test?
On 2 slots, Test has 1 players at this moment. Its seven-day average is 1 players, with a peak of 1. Over the last 48 hours, the peak hour was 21:00 UTC, with an average of 1 players.
How is Test ranked?
The last seven days of player hours place Test at #7,154, in the top 32% of ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry Test?
These Top Rust Servers lists include Test: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the tags on Test?
The game's server browser reads the tags that Test publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp2 (Max players): Player slots: 2; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Running game build 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What map is used on Test?
Test uses a procedural map, which the game generates.
Which settings and rules apply on Test?
No gather rate is given in the name Test. Groups use the default maximum of 8 players. survival is the game mode, the normal mode where you gather, build and raid. You can fight and raid other players. The server browser shows it under Community. The server runs with VAC on.
Server info
What version is Test running?
On Windows, Test operates Rust network protocol 2634 and build 167781. Joining requires matching protocols, and Steam updates your game automatically.
Where can Test be found?
A region is not published by Test. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 46.138.157.237:28015.
Is Test currently online?
Right now, Test is up and running. Across the last 3 full days, it was online for 17 of 72 hours, or 24%. It was first observed by Top Rust Servers on 9 October 2026.
Wipe schedule
When does Test wipe?
The record holds too few wipes to determine Test's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 6 days ago.
How to join
What is the process to join Test?
To connect manually, open the console with F1 and type client.connect 46.138.157.237:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.