Top Rust ServersObservatory · live
Live Servers11,534 Players41,186 Populated3,071 Fresh wipes · 3h89 Scanevery 5 min

RS-9470Community server

TEST

Offline 46.138.159.104:28015 checked 1d ago

Connect
Players now
0/ 10
0% full
7-day average
1
peak 1
Rank
#9,470
top 42%
Last wipe
5d ago
no schedule published
Next wipe
T− 8d 10h
Thu 22 Oct, 13:05 UTC
Light curve

Players

AveragePeak
00.250.50.75113:0014:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

fixed weekdays

Next wipe Thursday 22 October, 13:05 UTC, in 8d 10h. Every other Thursday at 13:05 UTC · low confidence

usual gap14 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 9

Coming wipes

  1. T− 8d 10hThu 22 Oct, 13:05 UTC
  2. T− 22d 16hThu 5 Nov, 19:00 UTCFW
  3. T− 36d 10hThu 19 Nov, 13:05 UTC

The first 48 hours of its last wipes

Thu 8 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 13:05 UTC5d ago 1 – running 0
Thu 24 Sep, 14:25 UTC19d ago 1 halved by day 9 13.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How many players are usually on TEST?

Currently, TEST is offline; the last sighting was 36 hours ago. Over seven days it averaged 1, and the highest point was 1. Over the last 48 hours, the peak hour was 13:00 UTC, with an average of 1 players.

How is TEST ranked?

The last seven days of player hours place TEST at #9,470, in the top 42% of ranked servers.

Tags, lists, and filters

Where does TEST show up in Top Rust Servers lists and filters?

These Top Rust Servers lists count TEST among their servers: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What is the meaning of the tags on TEST?

The game's server browser reads the tags that TEST publishes: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): It has 10 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167231 (Build): The game build is 167231; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Map and rules

Which map is running on TEST?

A procedural map, created by the game, is in use on TEST.

What settings and rules does TEST use?

No gather rate is given in the name TEST. The group limit is the game's default of 8 players. survival is the game mode, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.

About the server

What version is TEST running?

On Windows, TEST operates Rust network protocol 2634 and build 167231. Your game needs the same protocol to connect; Steam takes care of updating it.

What is the location of TEST?

No region is published by TEST. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 46.138.159.104:28015.

How reliable is TEST?

Currently offline is TEST, last seen 36 hours ago. It spent 10 of the last 168 hours online across 7 days, giving 6% uptime. The first time Top Rust Servers saw it was on 17 September 2026.

Wipe details

What can you expect on wipe day on TEST?

Across recent wipes, the busiest times averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak. The crowd kept above half its peak until the next wipe in 0% of recent wipes. If the crowd did not stay above half, it fell below that mark by day 9.

When does TEST wipe?

TEST follows a wipe rhythm of every other Thursday at 13:05 UTC. The upcoming wipe is set for Thursday 22 October at 13:05 UTC. The present world has been live since 5 days 13 hours ago.

How to join

What is the process to join TEST?

Use the console: open Rust, press F1, and type client.connect 46.138.159.104:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Standard survival, as in Rust.
mp10
Max players It has 10 slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167231
Build The game build is 167231.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code No region code is assigned.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.