RS-15503Community server
dsafdsfd
Online 46.142.186.23:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is dsafdsfd?
dsafdsfd is showing 0 players on 50 slots right now. Over the past seven days, the average player count was 0.
Where does dsafdsfd sit in the rankings?
Ranked #15,503 on seven-day player hours, dsafdsfd is in the top 71% of all ranked servers.
Server tags and lists
Where does dsafdsfd appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count dsafdsfd among their servers: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What is the meaning of the tags on dsafdsfd?
gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): There are 50 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): Running game build 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned are the tags dsafdsfd publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
What is the map on dsafdsfd?
dsafdsfd runs a procedural map of size 4,500 with seed 1337, generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
What does dsafdsfd run for rules and settings?
You will not find a gather rate in the name dsafdsfd. The group limit is the game's default of 8 players. It runs survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. It appears under Community in the server browser and is a community server. The server runs with VAC on.
Server info
What Rust version is dsafdsfd on?
On Linux, dsafdsfd operates Rust network protocol 2634 and build 167781. Joining requires matching protocols, and Steam updates your game automatically.
How well does dsafdsfd perform?
Over the last two days, it ran at an average of 106 server fps, minimum 96. At its peak, it held 120,432 entities: everything from buildings to deployables and more. Its memory use reached 2,790 MB at most. A climbing entity count and low fps are the source of the lag players feel.
What is the server location for dsafdsfd?
A region is not published by dsafdsfd. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 46.142.186.23:28015.
What is the uptime of dsafdsfd?
dsafdsfd is online at the moment. Going by its reported uptime, it restarted about 4 hours ago. Its first appearance in Top Rust Servers was on 19 October 2026.
Wipe details
When does dsafdsfd wipe?
The record holds too few wipes to determine dsafdsfd's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 2 days 4 hours ago.
Connection
What is the process to join dsafdsfd?
To connect, start Rust, hit F1, and enter client.connect 46.142.186.23:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.