RS-15062Community server
My Staging Test Server
Offline 46.147.140.15:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on My Staging Test Server?
Currently, My Staging Test Server is offline; the last sighting was 26 days 19 hours ago.
What is the ranking of My Staging Test Server?
Ranked #15,062 on seven-day player hours, My Staging Test Server is in the top – of all ranked servers.
Tags and filters
Where does My Staging Test Server appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count My Staging Test Server among their servers: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on My Staging Test Server?
The game's server browser reads the tags that My Staging Test Server publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs164267 (Build): Running game build 164267; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
What is the map on My Staging Test Server?
My Staging Test Server uses a procedural map, which the game generates.
What settings and rules does My Staging Test Server use?
The name My Staging Test Server does not state a gather rate. Groups use the default maximum of 8 players. You play survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. A community server, it is found under the Community tab. The server runs with VAC on.
Server info
What Rust version is My Staging Test Server on?
My Staging Test Server uses Rust network protocol 2633 and build 164267 with Windows as its system. The protocol must match for you to join; Steam will update your game.
Where can My Staging Test Server be found?
No region is published by My Staging Test Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 46.147.140.15:28015 is its address.
Is My Staging Test Server currently online?
My Staging Test Server is offline now; the last time it was seen was 26 days 19 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 15 September 2026.
Wipe schedule
When does My Staging Test Server wipe?
The record holds too few wipes to determine My Staging Test Server's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 31 days 13 hours ago.
Connection
How can I connect to My Staging Test Server?
To connect manually, open the console with F1 and type client.connect 46.147.140.15:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.