Top Rust ServersObservatory · live
Live Servers11,724 Players74,707 Populated4,017 Fresh wipes · 3h173 Scanevery 5 min

RS-7405Community server

Potterhead

Online 46.149.81.1:28015 checked 9m ago

Connect
Players now
1/ 1
100% full
7-day average
1
peak 1
Rank
#7,405
top 33%
Last wipe
10d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeak
00.250.50.75111:0012:0013:0014:0019:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep30 Sep5 Oct9 Oct13 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 3 OctSat 3 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 16:50 UTC10d ago 1 – running 1
Sat 3 Oct, 10:44 UTC10d ago 1 – 0.3 days 0
Sun 27 Sep, 20:55 UTC15d ago 1 held half 5.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How populated is Potterhead?

Potterhead is showing 1 players on 1 slots right now. Its seven-day average is 1 players, with a peak of 1. At 11:00 UTC it was busiest in the last 48 hours, averaging 1 players.

What is the ranking of Potterhead?

On player hours across seven days, Potterhead is #7,405, inside the top 33% of all ranked servers.

Server tags and lists

On Top Rust Servers, which lists and filters carry Potterhead?

These Top Rust Servers lists include Potterhead: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Potterhead?

Published by Potterhead for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp1 (Max players): There are 1 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167781 (Build): Running game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Settings and map

Which map is running on Potterhead?

Potterhead uses a procedural map, which the game generates.

Which settings and rules apply on Potterhead?

No gather rate is given in the name Potterhead. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. The server runs with VAC on.

About the server

What is the Rust version on Potterhead?

Rust network protocol 2634 and build 167781 is what Potterhead runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.

Where can Potterhead be found?

No region is published by Potterhead. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 46.149.81.1:28015.

Is Potterhead currently online?

Right now, Potterhead is up and running. Across the last 7 full days, it was online for 12 of 168 hours, or 7%. The first time Top Rust Servers saw it was on 13 September 2026.

Wipe cycle

What can you expect on wipe day on Potterhead?

Across recent wipes, the busiest times averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 100% of recent wipes.

How often does Potterhead wipe?

There is no way to predict the next wipe on Potterhead, as its wipes occur at irregular intervals. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 10 days 3 hours ago.

Connection

What are the steps to join Potterhead?

To connect manually, open the console with F1 and type client.connect 46.149.81.1:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly. The server is full at the moment, so a queue is likely.

Spectrum

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp1
Max players There are 1 slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167781
Build Running game build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.