Top Rust ServersObservatory · live
Live Servers11,656 Players57,547 Populated3,630 Fresh wipes · 3h140 Scanevery 5 min

RS-15967Modded server

AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS

Online 46.174.49.142:28015 checked 12m ago

moddedcarbon
Connect
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,967
top 71%
Last wipe
11d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

01020304023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 10 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 08:01 UTC11d ago 1 – running 0
Thu 1 Oct, 20:07 UTC FW12d ago 1 – 0.5 days 0
Tue 29 Sep, 17:45 UTC14d ago 3 halved by day 1 2.1 days 0
Sun 27 Sep, 17:48 UTC16d ago 1 halved by day 1 2 days 0
Thu 17 Sep, 20:48 UTC26d ago 1 halved by day 1 9.9 days 0
Tue 15 Sep, 21:46 UTC28d ago 1 – 2 days 0
Mon 14 Sep, 21:54 UTC29d ago 0 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How many players are usually on AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS?

On 100 slots, AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS has 0 players at this moment. The average over the last seven days comes to 0 players.

How is AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS ranked?

On player hours across seven days, AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS is #15,967, inside the top 71% of all ranked servers.

Tags, lists, and filters

Where does AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists count AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS among their servers: Top modded Rust servers and Best Rust aim training servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS?

The game's server browser reads the tags that AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp100 (Max players): It has 100 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^d (Combat training): Training for aim and PvP, with loot provided; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; ^y (Carbon): This server uses Carbon for plugins. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Map and rules

What is the map on AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS?

A procedural map of size 5,000 with seed 1337, created by the game, is in use on AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS. Viewing it on RustMaps is possible from this page: the same size and seed give the same map. The name of the map is Custom Map.

What settings and rules does AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS use?

The name AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS does not state a gather rate. The group limit is the game's default of 8 players. combat training is the game mode, loot is provided for aim and PvP practice. Plugins or settings change the game; it is listed as Modded. Carbon plugins are loaded. The server runs with VAC on.

Server info

What is the Rust version on AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS?

On Linux, AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS operates Rust network protocol 2634 and build 167584. Your game needs the same protocol to connect; Steam takes care of updating it.

How well does AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS perform?

Over the last two days, it ran at an average of 30 server fps, minimum 30. Its entity count reached 2,335, including buildings, deployables and all other objects. Memory usage peaked at 2,390 MB. Players feel lag when fps drops and entities increase.

What is the location of AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS?

A region is not published by AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 46.174.49.142:28015.

How reliable is AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS?

The server AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS is currently online. Based on the uptime it reports, the last restart was roughly 12 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. Its first appearance in Top Rust Servers was on 13 September 2026.

Wipe cycle

What can you expect on wipe day on AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS?

The average busiest count over recent wipes is 2 players. The peak of the latest wipe came 10 hours after it began. Half the peak was held until the next wipe in 0% of recent wipes. When the peak was not held, numbers fell below half by day 1.

When does AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS wipe?

There is no way to predict the next wipe on AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS, as its wipes occur at irregular intervals. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 11 days 14 hours ago.

Connection

What are the steps to join AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS?

Use the console: open Rust, press F1, and type client.connect 46.174.49.142:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^z,^y,^d,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp100
Max players It has 100 slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167584
Build The game build is 167584.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code Region code not set.

Gameplay

^d
Combat training Training for aim and PvP, with loot provided.

Mods and access

^z
Modded This server is marked Modded, meaning plugins or settings alter the game.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.