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Live Servers11,536 Players40,574 Populated3,083 Fresh wipes · 3h94 Scanevery 5 min

RS-4029Vanilla server

GamesProjectFair [RUST]

Online EU 46.174.51.227:28015 checked 9m ago

weekly wipes vanillaoxide
Connect
Players now
0/ 100
0% full
7-day average
1
peak 7
Rank
#4,029
top 18% · #1416 in EU
Last wipe
3d ago
weekly schedule
Next wipe
T− 3d 15h
Sat 17 Oct, 18:15 UTC
Light curve

Players

AveragePeak
0123403:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

02040608003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 18% of all ranked servers, top 50% in EU. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

from its schedule tag

Next wipe Saturday 17 October, 18:15 UTC, in 3d 15h. Its weekly schedule tag · low confidence

usual gap1.2 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak3players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. T− 3d 15hSat 17 Oct, 18:15 UTC
  2. T− 10d 15hSat 24 Oct, 18:15 UTC
  3. T− 17d 15hSat 31 Oct, 18:15 UTC
  4. T− 22d 16hThu 5 Nov, 19:00 UTCFW
  5. T− 24d 15hSat 7 Nov, 18:15 UTC
  6. T− 31d 15hSat 14 Nov, 18:15 UTC
  7. T− 38d 15hSat 21 Nov, 18:15 UTC

The first 48 hours of its last wipes

Sat 10 OctWed 7 OctWed 7 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 20 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 18:15 UTC3d ago 7 – running 0
Wed 7 Oct, 21:32 UTC6d ago 1 held half 2.9 days 0
Wed 7 Oct, 01:24 UTC7d ago 1 – 0.8 days 1
Tue 6 Oct, 18:15 UTC7d ago 1 – 0.3 days 0
Mon 5 Oct, 14:37 UTC8d ago 3 – 1.2 days 0
Sat 3 Oct, 22:22 UTC10d ago 3 – 1.7 days 0
Sat 3 Oct, 01:13 UTC11d ago 1 – 0.9 days 0
Thu 1 Oct, 18:13 UTC FW12d ago 8 – 1.3 days 0
Thu 24 Sep, 17:58 UTC19d ago 4 halved by day 5 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How populated is GamesProjectFair [RUST]?

On 100 slots, GamesProjectFair [RUST] has 0 players at this moment. Over seven days it averaged 1, and the highest point was 7. Over the last 48 hours, the peak hour was 15:00 UTC, with an average of 2 players.

Where does GamesProjectFair [RUST] sit in the rankings?

On seven-day player hours, GamesProjectFair [RUST] ranks #4,029 overall, in the top 18% of ranked servers and #1,416 across Europe.

Tags, lists, and filters

Where does GamesProjectFair [RUST] show up in Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find GamesProjectFair [RUST]: Best EU Rust servers, Best Rust community servers and Top vanilla Rust servers. These are the filters that bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

What is the meaning of the tags on GamesProjectFair [RUST]?

The game's server browser reads the tags that GamesProjectFair [RUST] publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp100 (Max players): Player slots: 100; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167584 (Build): Game build: 167584; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^w (Weekly): A weekly wipe; ^v (Vanilla): Facepunch's version unaltered: no rate, kit or rule changes; ^o (Oxide): This server uses Oxide (uMod) for plugins; EU (Europe): In the server browser, this appears under Europe. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Map and rules

Which map is running on GamesProjectFair [RUST]?

The map on GamesProjectFair [RUST] is procedural, size 3,500, seed 1337, and generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.

Which settings and rules apply on GamesProjectFair [RUST]?

The name GamesProjectFair [RUST] does not state a gather rate. The group limit is the game's default of 8 players. You play survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser shows it under Community. Oxide plugins are loaded. It claims vanilla status: facepunch's version unaltered: no rate, kit or rule changes. The server runs with VAC on.

Server details

What Rust version is GamesProjectFair [RUST] on?

On Linux, GamesProjectFair [RUST] operates Rust network protocol 2634 and build 167584. The protocol must match for you to join; Steam will update your game.

How well does GamesProjectFair [RUST] perform?

Its average server fps over the last 48 hours was 60, with a low of 59. Its entity count reached 69,406, including buildings, deployables and all other objects. At its highest, it consumed 2,213 MB of memory. What players experience as lag comes from low fps and a rising entity count.

What is the location of GamesProjectFair [RUST]?

With its EU tag, GamesProjectFair [RUST] lists itself in Europe. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 46.174.51.227:28015.

What is the uptime of GamesProjectFair [RUST]?

Right now, GamesProjectFair [RUST] is up and running. Going by its reported uptime, it restarted about 1 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. Its first appearance in Top Rust Servers was on 19 September 2026.

Wipe cycle

What happens on wipe day on GamesProjectFair [RUST]?

Across recent wipes, the busiest times averaged 3 players. The latest wipe saw its highest player count 20 hours in. The crowd kept above half its peak until the next wipe in 100% of recent wipes.

When does GamesProjectFair [RUST] wipe?

Since too few wipes are on file to confirm the schedule for GamesProjectFair [RUST], the prediction is based on its tag. The upcoming wipe is set for Saturday 17 October at 18:15 UTC. The present world has been live since 3 days 8 hours ago. Weekly wipes are stated in the server's tags.

How to join

How can I connect to GamesProjectFair [RUST]?

Use the console: open Rust, press F1, and type client.connect 46.174.51.227:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you. For its site, go to https://gamesprojectfair.ru/.

Spectrum

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^w,^v,EU,gmrust,cs167584,ts8,^o

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp100
Max players Player slots: 100.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167584
Build Game build: 167584.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is assigned.

Wipe schedule

^w
Weekly A weekly wipe.

Difficulty

^v
Vanilla Facepunch's version unaltered: no rate, kit or rule changes.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.

Region

EU
Europe In the server browser, this appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.