Top Rust ServersObservatory · live
Live Servers11,450 Players39,125 Populated3,214 Fresh wipes · 3h91 Scanevery 5 min

RS-11861Community server

TEST не входить!

Offline 46.174.54.223:28015 checked 14h ago

Connect
Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#11,861
top 53%
Last wipe
11d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
0123409:0015:0022:0004:0011:0017:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

025507510009:0015:0022:0004:0011:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep4 Oct7 Oct11 Oct14 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap5 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Fri 2 OctSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:51 UTC11d ago 2 – running 0
Sun 27 Sep, 08:53 UTC16d ago 3 halved by day 1 5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How populated is TEST не входить!?

TEST не входить! is offline at this moment; the last signal was 14 hours ago. Over seven days it averaged 0, and the highest point was 1.

Where does TEST не входить! sit in the rankings?

Ranked #11,861 on seven-day player hours, TEST не входить! is in the top 53% of all ranked servers.

Server tags and lists

Where does TEST не входить! appear among the Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find TEST не входить!: Best EU Rust servers and Best Rust community servers. It appears under these filters on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on TEST не входить!?

Published by TEST не входить! for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp100 (Max players): Player slots: 100; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs167058 (Build): Game build: 167058; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Rules, settings, and map

What map is used on TEST не входить!?

TEST не входить! runs a procedural map of size 5,000 with seed 89805583, generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.

Which settings and rules apply on TEST не входить!?

No gather rate is given in the name TEST не входить!. Up to 8 players per group, as the game defaults. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser shows it under Community. The server runs with VAC on.

Server details

What is the Rust version on TEST не входить!?

On Linux, TEST не входить! operates Rust network protocol 2634 and build 167058. Your game needs the same protocol to connect; Steam takes care of updating it.

Is TEST не входить! lag-free?

The last 48 hours saw it average 71 server fps, never going under 26. Its entity count reached 137,839, including buildings, deployables and all other objects. Its memory use reached 6,772 MB at most. What players experience as lag comes from low fps and a rising entity count.

What is the location of TEST не входить!?

The name of TEST не входить! points to Europe, though no region tag is published. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 46.174.54.223:28015.

What is the uptime of TEST не входить!?

TEST не входить! is offline now; the last time it was seen was 14 hours ago. Going by its reported uptime, it restarted about 6 days 1 hours ago. It spent 162 of the last 168 hours online across 7 days, giving 96% uptime. Its first appearance in Top Rust Servers was on 27 September 2026.

Wipe schedule

What happens on wipe day on TEST не входить!?

Recent wipes saw an average peak of 2 players at their busiest. The latest wipe saw its highest player count 3 hours in. The crowd kept above half its peak until the next wipe in 0% of recent wipes. If the crowd did not stay above half, it fell below that mark by day 1.

When does TEST не входить! wipe?

Not enough wipe data exists yet to identify the rhythm of TEST не входить!. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 11 days 19 hours ago.

Joining the server

How can I connect to TEST не входить!?

To connect manually, open the console with F1 and type client.connect 46.174.54.223:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Standard survival, as in Rust.
mp100
Max players Player slots: 100.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol To join, your game must be on protocol 2634.
cs167058
Build Game build: 167058.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.