RS-13288Community server
Moscow Classic Lab's
Offline 46.188.26.22:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on Moscow Classic Lab's?
Currently, Moscow Classic Lab's is offline; the last sighting was 28 days 8 hours ago.
Where does Moscow Classic Lab's sit in the rankings?
The last seven days of player hours place Moscow Classic Lab's at #13,288, in the top – of ranked servers.
Server tags and lists
Where does Moscow Classic Lab's show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count Moscow Classic Lab's among their servers: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on Moscow Classic Lab's?
The game's server browser reads the tags that Moscow Classic Lab's publishes: gmrust (Game mode): Standard survival, as in Rust; mp250 (Max players): There are 250 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs163794 (Build): The game build is 163794; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
What map is used on Moscow Classic Lab's?
A procedural map, created by the game, is in use on Moscow Classic Lab's.
Which settings and rules apply on Moscow Classic Lab's?
The name Moscow Classic Lab's does not state a gather rate. Groups use the default maximum of 8 players. survival is the game mode, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. A community server, it is found under the Community tab. VAC anti-cheat is active.
Server details
What Rust version is Moscow Classic Lab's on?
Rust network protocol 2633 and build 163794 is what Moscow Classic Lab's runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of Moscow Classic Lab's?
A region is not published by Moscow Classic Lab's. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 46.188.26.22:28015.
How reliable is Moscow Classic Lab's?
Currently offline is Moscow Classic Lab's, last seen 28 days 8 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 15 September 2026.
Wipe details
On what schedule does Moscow Classic Lab's wipe?
Too few wipes are recorded for Moscow Classic Lab's to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 28 days 12 hours ago.
How to join
How can I connect to Moscow Classic Lab's?
To connect manually, open the console with F1 and type client.connect 46.188.26.22:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.