RS-16810Community server
Timeweb Cloud
Offline 46.191.137.230:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is Timeweb Cloud?
Timeweb Cloud is offline at this moment; the last signal was 14 days 8 hours ago.
Where does Timeweb Cloud sit in the rankings?
On player hours across seven days, Timeweb Cloud is #16,810, inside the top 70% of all ranked servers.
Tags, lists, and filters
Where does Timeweb Cloud show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include Timeweb Cloud: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Timeweb Cloud?
The game's server browser reads the tags that Timeweb Cloud publishes: gmrust (Game mode): Standard survival, as in Rust; mp5 (Max players): It has 5 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
What is the map on Timeweb Cloud?
A procedural map, created by the game, is in use on Timeweb Cloud.
What settings and rules does Timeweb Cloud use?
You will not find a gather rate in the name Timeweb Cloud. Up to 8 players per group, as the game defaults. You play survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. The server browser shows it under Community. VAC anti-cheat is active.
About the server
What is the Rust version on Timeweb Cloud?
On Windows, Timeweb Cloud operates Rust network protocol 2633 and build 165217. Joining requires matching protocols, and Steam updates your game automatically.
Where can Timeweb Cloud be found?
No region is published by Timeweb Cloud. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 46.191.137.230:28015 is its address.
What is the uptime of Timeweb Cloud?
The server Timeweb Cloud is down at the moment, with its last appearance 14 days 8 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 30 September 2026.
Wipe details
When does Timeweb Cloud wipe?
The record holds too few wipes to determine Timeweb Cloud's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 14 days 9 hours ago.
Connection
What are the steps to join Timeweb Cloud?
To connect manually, open the console with F1 and type client.connect 46.191.137.230:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.