RS-9169Community server
local222
Offline 46.205.203.78:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on local222?
Currently, local222 is offline; the last sighting was 6 days 5 hours ago. Its seven-day average is 1 players, with a peak of 3.
How is local222 ranked?
The last seven days of player hours place local222 at #9,169, in the top 41% of ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry local222?
These Top Rust Servers lists include local222: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on local222?
gmrust (Game mode): Standard survival, as in Rust; mp3 (Max players): There are 3 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167058 (Build): Running game build 167058; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set are the tags local222 publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
What map is used on local222?
A procedural map, created by the game, is in use on local222.
What settings and rules does local222 use?
You will not find a gather rate in the name local222. Groups use the default maximum of 8 players. You play survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. The server browser shows it under Community. VAC, Valve's anti-cheat, is enabled.
Server details
What is the Rust version on local222?
Rust network protocol 2634 and build 167058 is what local222 runs, on Windows. The protocol must match for you to join; Steam will update your game.
Where can local222 be found?
No region is published by local222. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 46.205.203.78:28015 is its address.
What is the uptime of local222?
local222 is offline now; the last time it was seen was 6 days 5 hours ago. Across the last 7 full days, it was online for 6 of 168 hours, or 4%. Its first appearance in Top Rust Servers was on 5 October 2026.
Wipe cycle
When does local222 wipe?
The record holds too few wipes to determine local222's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 8 days 13 hours ago.
Joining the server
What is the process to join local222?
To connect manually, open the console with F1 and type client.connect 46.205.203.78:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.