RS-13329PvE server
Ballsonchin
Offline 46.208.125.93:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on Ballsonchin?
Ballsonchin is offline at this moment; the last signal was 28 days 9 hours ago.
How is Ballsonchin ranked?
The last seven days of player hours place Ballsonchin at #13,329, in the top – of ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry Ballsonchin?
These Top Rust Servers lists include Ballsonchin: Best Rust community servers and Top Rust PvE servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
How should you read the tags on Ballsonchin?
Published by Ballsonchin for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): Player slots: 1; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs163794 (Build): Game build: 163794; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^p (PvE): Player versus environment: the danger comes from the world, not other players. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
What is the map on Ballsonchin?
Ballsonchin uses a procedural map, which the game generates.
Which settings and rules apply on Ballsonchin?
You will not find a gather rate in the name Ballsonchin. The group limit is the game's default of 8 players. pve is the game mode, player combat is disabled. A community server, it is found under the Community tab. VAC anti-cheat is active.
About the server
What is the Rust version on Ballsonchin?
On Windows, Ballsonchin operates Rust network protocol 2633 and build 163794. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can Ballsonchin be found?
There is no region published by Ballsonchin. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 46.208.125.93:28015.
What is the uptime of Ballsonchin?
The server Ballsonchin is down at the moment, with its last appearance 28 days 9 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 15 September 2026.
Wipe cycle
When does Ballsonchin wipe?
Too few wipes are recorded for Ballsonchin to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 28 days 22 hours ago.
How to join
How can I connect to Ballsonchin?
To connect manually, open the console with F1 and type client.connect 46.208.125.93:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.