RS-15481Vanilla server
dill.moe
Offline 46.225.82.121:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 7h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on dill.moe?
dill.moe is offline at this moment; the last signal was 26 days 22 hours ago.
What is the ranking of dill.moe?
Ranked #15,481 on seven-day player hours, dill.moe is in the top – of all ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry dill.moe?
On these Top Rust Servers lists you will find dill.moe: Best Rust community servers and Top vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on dill.moe?
Published by dill.moe for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp350 (Max players): There are 350 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs163794 (Build): Running game build 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes apply here, following Facepunch's force wipe schedule; ^v (Vanilla): No altered rates, kits or rules; this is the game as Facepunch ships it. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What map is used on dill.moe?
dill.moe runs a procedural map of size 4,500 with seed 664811957, generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.
What settings and rules does dill.moe use?
No gather rate is given in the name dill.moe. Groups use the default maximum of 8 players. You play survival, gather, build and raid in the standard game. You can fight and raid other players. A community server, it is found under the Community tab. The label vanilla is used: no altered rates, kits or rules; this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.
Server info
What is the Rust version on dill.moe?
dill.moe uses Rust network protocol 2633 and build 163794 with Linux as its system. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of dill.moe?
There is no region published by dill.moe. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 46.225.82.121:28015 is its address.
What is the uptime of dill.moe?
The server dill.moe is down at the moment, with its last appearance 26 days 22 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 13 September 2026.
Wipe schedule
How often does dill.moe wipe?
The next wipe for dill.moe is estimated from the force wipe. The next wipe is set for Thursday 5 November at 19:00 UTC, the force wipe that resets every Rust server. Its world was last replaced 31 days 6 hours ago. Monthly wipes are declared in its tags.
Joining the server
What are the steps to join dill.moe?
Use the console: open Rust, press F1, and type client.connect 46.225.82.121:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.