RS-11001Community server
Home Server
Offline 46.250.86.10:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on Home Server?
Currently, Home Server is offline; the last sighting was 6 days 12 hours ago. A seven-day average of 0 players was reached, peaking at 1.
How is Home Server ranked?
On player hours across seven days, Home Server is #11,001, inside the top 49% of all ranked servers.
Server tags and lists
Where does Home Server appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include Home Server: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Home Server?
gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): Running game build 166652; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank are the tags Home Server publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
What map is used on Home Server?
A procedural map, created by the game, is in use on Home Server.
What settings and rules does Home Server use?
No gather rate is given in the name Home Server. Groups use the default maximum of 8 players. survival is the game mode, standard survival: gathering, building and raiding. You can fight and raid other players. A community server, it is found under the Community tab. VAC anti-cheat is active.
About the server
What is the Rust version on Home Server?
Home Server uses Rust network protocol 2634 and build 166652 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can Home Server be found?
A region is not published by Home Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 46.250.86.10:28015.
How reliable is Home Server?
Home Server is offline now; the last time it was seen was 6 days 12 hours ago. It spent 0 of the last 144 hours online across 6 days, giving 0% uptime. The first time Top Rust Servers saw it was on 7 October 2026.
Wipe cycle
When does Home Server wipe?
Not enough wipe data exists yet to identify the rhythm of Home Server. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 9 days 15 hours ago.
How to join
How can I connect to Home Server?
To connect, start Rust, hit F1, and enter client.connect 46.250.86.10:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.