RS-15956Community server
Rust Test
Offline 46.38.72.123:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is Rust Test?
Currently, Rust Test is offline; the last sighting was 2 days 9 hours ago. The average over the last seven days comes to 0 players.
What is the ranking of Rust Test?
The last seven days of player hours place Rust Test at #15,956, in the top 71% of ranked servers.
Tags, lists, and filters
Where does Rust Test show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Rust Test: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on Rust Test?
The game's server browser reads the tags that Rust Test publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): Player slots: 50; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
What map is used on Rust Test?
A procedural map, created by the game, is in use on Rust Test.
Which settings and rules apply on Rust Test?
The name Rust Test does not state a gather rate. Groups use the default maximum of 8 players. survival is the game mode, the normal mode where you gather, build and raid. You can fight and raid other players. A community server, it is found under the Community tab. VAC anti-cheat is active.
Server details
What version is Rust Test running?
Rust Test uses Rust network protocol 2634 and build 166652 with Linux as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can Rust Test be found?
No region is published by Rust Test. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 46.38.72.123:28015.
Is Rust Test currently online?
Rust Test is offline now; the last time it was seen was 2 days 9 hours ago. Across the last 2 full days, it was online for 0 of 48 hours, or 0%. The first time Top Rust Servers saw it was on 11 October 2026.
Wipe details
On what schedule does Rust Test wipe?
Too few wipes are recorded for Rust Test to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 6 days 22 hours ago.
Joining the server
How can I connect to Rust Test?
To connect manually, open the console with F1 and type client.connect 46.38.72.123:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.