RS-15682Community server
Rust Test
Online 46.38.72.56:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on Rust Test?
On 50 slots, Rust Test has 0 players at this moment. The average over the last seven days comes to 0 players.
Where does Rust Test sit in the rankings?
Ranked #15,682 on seven-day player hours, Rust Test is in the top 71% of all ranked servers.
Server tags and lists
Where does Rust Test show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include Rust Test: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on Rust Test?
Published by Rust Test for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): There are 50 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166652 (Build): Running game build 166652; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What map is used on Rust Test?
Rust Test uses a procedural map, which the game generates.
What settings and rules does Rust Test use?
The name Rust Test does not state a gather rate. Up to 8 players per group, as the game defaults. It runs survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. VAC anti-cheat is active.
Server details
What Rust version is Rust Test on?
Rust Test uses Rust network protocol 2634 and build 166652 with Linux as its system. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of Rust Test?
There is no region published by Rust Test. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 46.38.72.56:28015.
What is the uptime of Rust Test?
The server Rust Test is currently online. Its first appearance in Top Rust Servers was on 18 October 2026.
Wipe cycle
On what schedule does Rust Test wipe?
Not enough wipe data exists yet to identify the rhythm of Rust Test. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 11 days 14 hours ago.
Connection
What is the process to join Rust Test?
Use the console: open Rust, press F1, and type client.connect 46.38.72.56:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.