RS-13227Community server
TEST
Offline 46.42.23.218:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on TEST?
Currently, TEST is offline; the last sighting was 22 days 13 hours ago.
How is TEST ranked?
On player hours across seven days, TEST is #13,227, inside the top 58% of all ranked servers.
Tags, lists, and filters
Where does TEST show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include TEST: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on TEST?
Published by TEST for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): There are 10 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
Which map is running on TEST?
A procedural map, created by the game, is in use on TEST.
What does TEST run for rules and settings?
No gather rate is given in the name TEST. The group limit is the game's default of 8 players. It runs survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. A community server, it is found under the Community tab. The server runs with VAC on.
About the server
What is the Rust version on TEST?
TEST uses Rust network protocol 2633 and build 164530 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can TEST be found?
A region is not published by TEST. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 46.42.23.218:28015.
How reliable is TEST?
Currently offline is TEST, last seen 22 days 13 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 21 September 2026.
Wipe cycle
On what schedule does TEST wipe?
Not enough wipe data exists yet to identify the rhythm of TEST. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 22 days 15 hours ago.
Joining the server
How can I connect to TEST?
To connect, start Rust, hit F1, and enter client.connect 46.42.23.218:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.