RS-14462Community server
LocalServer
Offline 46.98.158.245:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is LocalServer?
LocalServer is offline at this moment; the last signal was 29 days 21 hours ago.
Where does LocalServer sit in the rankings?
Ranked #14,462 on seven-day player hours, LocalServer is in the top – of all ranked servers.
Server tags and lists
Where does LocalServer appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include LocalServer: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on LocalServer?
Published by LocalServer for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp500 (Max players): Player slots: 500; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs163794 (Build): Running game build 163794; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
Which map is running on LocalServer?
LocalServer uses a procedural map, which the game generates.
Which settings and rules apply on LocalServer?
You will not find a gather rate in the name LocalServer. The group limit is the game's default of 8 players. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. It appears under Community in the server browser and is a community server. The server runs with VAC on.
About the server
What Rust version is LocalServer on?
Rust network protocol 2633 and build 163794 is what LocalServer runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for LocalServer?
No region is published by LocalServer. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 46.98.158.245:28015.
Is LocalServer currently online?
LocalServer is offline now; the last time it was seen was 29 days 21 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 13 September 2026.
Wipe cycle
How often does LocalServer wipe?
The record holds too few wipes to determine LocalServer's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 29 days 22 hours ago.
How to join
How can I connect to LocalServer?
Use the console: open Rust, press F1, and type client.connect 46.98.158.245:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.