RS-15947Community server
Test Vanilla
Offline 47.33.171.91:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is Test Vanilla?
Currently, Test Vanilla is offline; the last sighting was 5 days 15 hours ago. Over the past seven days, the average player count was 0.
What is the ranking of Test Vanilla?
On player hours across seven days, Test Vanilla is #15,947, inside the top 72% of all ranked servers.
Server tags and lists
Where does Test Vanilla show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Test Vanilla: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on Test Vanilla?
Published by Test Vanilla for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp150 (Max players): There are 150 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs167058 (Build): Running game build 167058; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
Which map is running on Test Vanilla?
A procedural map, created by the game, is in use on Test Vanilla.
What settings and rules does Test Vanilla use?
You will not find a gather rate in the name Test Vanilla. Groups use the default maximum of 8 players. You play survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. A community server, it is found under the Community tab. VAC anti-cheat is active.
Server info
What Rust version is Test Vanilla on?
Test Vanilla uses Rust network protocol 2634 and build 167058 with Linux as its system. The protocol must match for you to join; Steam will update your game.
What is the location of Test Vanilla?
A region is not published by Test Vanilla. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 47.33.171.91:28015 is its address.
What is the uptime of Test Vanilla?
Currently offline is Test Vanilla, last seen 5 days 15 hours ago. It spent 11 of the last 144 hours online across 6 days, giving 8% uptime. The first time Top Rust Servers saw it was on 7 October 2026.
Wipe details
How often does Test Vanilla wipe?
Too few wipes are recorded for Test Vanilla to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 6 days 14 hours ago.
How to join
What are the steps to join Test Vanilla?
To connect, start Rust, hit F1, and enter client.connect 47.33.171.91:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.