RS-15973Community server
locServ47
Offline 5.129.212.171:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is locServ47?
Currently, locServ47 is offline; the last sighting was 11 days 21 hours ago.
What is the ranking of locServ47?
On player hours across seven days, locServ47 is #15,973, inside the top 70% of all ranked servers.
Server tags and lists
Where does locServ47 appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count locServ47 among their servers: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on locServ47?
The game's server browser reads the tags that locServ47 publishes: gmvanilla (Game mode): The mode is vanilla survival; mp30 (Max players): There are 30 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs165217 (Build): Running game build 165217; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
What map is used on locServ47?
locServ47 uses a procedural map, which the game generates.
What settings and rules does locServ47 use?
The name locServ47 does not state a gather rate. The group limit is the game's default of 8 players. survival is the game mode, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. It appears under Community in the server browser and is a community server. VAC anti-cheat is active.
Server details
What is the Rust version on locServ47?
locServ47 uses Rust network protocol 2633 and build 165217 with Linux as its system. Joining requires matching protocols, and Steam updates your game automatically.
Where can locServ47 be found?
A region is not published by locServ47. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 5.129.212.171:28015.
How reliable is locServ47?
locServ47 is offline now; the last time it was seen was 11 days 21 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 22 September 2026.
Wipe cycle
On what schedule does locServ47 wipe?
Too few wipes are recorded for locServ47 to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 22 days 17 hours ago.
How to join
How can I connect to locServ47?
Use the console: open Rust, press F1, and type client.connect 5.129.212.171:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.