RS-13254Community server
ServerTEST11
Offline 5.130.130.134:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is ServerTEST11?
ServerTEST11 is offline at this moment; the last signal was 3 days 17 hours ago. Over seven days it averaged 1, and the highest point was 1.
How is ServerTEST11 ranked?
Ranked #13,254 on seven-day player hours, ServerTEST11 is in the top 60% of all ranked servers.
Tags, lists, and filters
Where does ServerTEST11 show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find ServerTEST11: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on ServerTEST11?
The game's server browser reads the tags that ServerTEST11 publishes: gmrust (Game mode): Standard survival, as in Rust; mp20 (Max players): It has 20 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
Which map is running on ServerTEST11?
ServerTEST11 uses a procedural map, which the game generates.
What settings and rules does ServerTEST11 use?
No gather rate is given in the name ServerTEST11. Groups use the default maximum of 8 players. You play survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. The server browser shows it under Community. VAC, Valve's anti-cheat, is disabled.
Server info
What Rust version is ServerTEST11 on?
On Windows, ServerTEST11 operates Rust network protocol 2634 and build 167398. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of ServerTEST11?
A region is not published by ServerTEST11. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 5.130.130.134:28015.
What is the uptime of ServerTEST11?
ServerTEST11 is offline now; the last time it was seen was 3 days 17 hours ago. It spent 0 of the last 72 hours online across 3 days, giving 0% uptime. It was first observed by Top Rust Servers on 11 October 2026.
Wipe schedule
When does ServerTEST11 wipe?
Not enough wipe data exists yet to identify the rhythm of ServerTEST11. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 38 days 15 hours ago.
Joining the server
What are the steps to join ServerTEST11?
To connect, start Rust, hit F1, and enter client.connect 5.130.130.134:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.