RS-15666Community server
myserver
Offline 5.137.56.54:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on myserver?
myserver is offline at this moment; the last signal was 20 days 5 hours ago.
How is myserver ranked?
On player hours across seven days, myserver is #15,666, inside the top 71% of all ranked servers.
Tags, lists, and filters
Where does myserver show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count myserver among their servers: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on myserver?
The game's server browser reads the tags that myserver publishes: gmrust (Game mode): Standard survival, as in Rust; mp5 (Max players): There are 5 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs165217 (Build): Running game build 165217; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
What is the map on myserver?
myserver uses a procedural map, which the game generates.
What settings and rules does myserver use?
The name myserver does not state a gather rate. The group limit is the game's default of 8 players. You play survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. A community server, it is found under the Community tab. The server runs with VAC on.
Server info
What Rust version is myserver on?
myserver uses Rust network protocol 2633 and build 165217 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.
Where can myserver be found?
There is no region published by myserver. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 5.137.56.54:28015 is its address.
How reliable is myserver?
Currently offline is myserver, last seen 20 days 5 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 24 September 2026.
Wipe cycle
When does myserver wipe?
The record holds too few wipes to determine myserver's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 39 days ago.
Joining the server
How can I connect to myserver?
To connect, start Rust, hit F1, and enter client.connect 5.137.56.54:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.