RS-15920Community server
Ulis_Server
Offline 5.147.104.73:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on Ulis_Server?
Currently, Ulis_Server is offline; the last sighting was 11 days 4 hours ago.
What is the ranking of Ulis_Server?
On player hours across seven days, Ulis_Server is #15,920, inside the top 70% of all ranked servers.
Tags, lists, and filters
Where does Ulis_Server appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count Ulis_Server among their servers: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on Ulis_Server?
Published by Ulis_Server for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): There are 10 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166586 (Build): Running game build 166586; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
What is the map on Ulis_Server?
Ulis_Server uses a procedural map, which the game generates.
What settings and rules does Ulis_Server use?
You will not find a gather rate in the name Ulis_Server. Groups use the default maximum of 8 players. survival is the game mode, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. VAC anti-cheat is active.
Server details
What Rust version is Ulis_Server on?
Ulis_Server uses Rust network protocol 2634 and build 166586 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can Ulis_Server be found?
There is no region published by Ulis_Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 5.147.104.73:28015.
How reliable is Ulis_Server?
Ulis_Server is offline now; the last time it was seen was 11 days 4 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 2 October 2026.
Wipe cycle
How often does Ulis_Server wipe?
Too few wipes are recorded for Ulis_Server to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 11 days 5 hours ago.
How to join
What are the steps to join Ulis_Server?
Use the console: open Rust, press F1, and type client.connect 5.147.104.73:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.