RS-11274Community server
ServerName
Offline 5.183.145.219:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 27 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 10:47 UTC10d ago | 1 | – | running | 1 |
| Fri 2 Oct, 16:22 UTC11d ago | 1 | – | 0.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is ServerName?
ServerName is offline at this moment; the last signal was 6 days 7 hours ago. Over seven days it averaged 1, and the highest point was 1.
What is the ranking of ServerName?
Ranked #11,274 on seven-day player hours, ServerName is in the top 50% of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry ServerName?
On these Top Rust Servers lists you will find ServerName: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on ServerName?
gmrust (Game mode): Standard survival, as in Rust; mp5 (Max players): There are 5 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167058 (Build): Game build: 167058; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set are the tags ServerName publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What map is used on ServerName?
A procedural map, created by the game, is in use on ServerName.
What settings and rules does ServerName use?
The name ServerName does not state a gather rate. Groups use the default maximum of 8 players. It runs survival, the normal mode where you gather, build and raid. You can fight and raid other players. It appears under Community in the server browser and is a community server. The server runs with VAC on.
Server info
What version is ServerName running?
Rust network protocol 2634 and build 167058 is what ServerName runs, on Windows. The protocol must match for you to join; Steam will update your game.
What is the server location for ServerName?
A region is not published by ServerName. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 5.183.145.219:28015 is its address.
Is ServerName currently online?
ServerName is offline now; the last time it was seen was 6 days 7 hours ago. It spent 3 of the last 168 hours online across 7 days, giving 2% uptime. The first time Top Rust Servers saw it was on 1 October 2026.
Wipe cycle
What can you expect on wipe day on ServerName?
Recent wipes saw an average peak of 1 players at their busiest. The latest wipe saw its highest player count 27 hours in.
On what schedule does ServerName wipe?
Not enough wipe data exists yet to identify the rhythm of ServerName. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 10 days 13 hours ago.
Connection
How can I connect to ServerName?
To connect, start Rust, hit F1, and enter client.connect 5.183.145.219:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.