RS-14848Community server
Test Server
Offline 5.186.52.179:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on Test Server?
Test Server is offline at this moment; the last signal was 12 days 18 hours ago.
What is the ranking of Test Server?
The last seven days of player hours place Test Server at #14,848, in the top 63% of ranked servers.
Tags and filters
Where does Test Server show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Test Server: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on Test Server?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): It has 10 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166493 (Build): The game build is 166493; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned are the tags Test Server publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
What does Test Server run for rules and settings?
You will not find a gather rate in the name Test Server. Up to 8 players per group, as the game defaults. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. A community server, it is found under the Community tab. VAC anti-cheat is active.
About the server
What is the Rust version on Test Server?
Test Server uses Rust network protocol 2634 and build 166493 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for Test Server?
A region is not published by Test Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 5.186.52.179:28015.
How reliable is Test Server?
Test Server is offline now; the last time it was seen was 12 days 18 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 1 October 2026.
Wipe details
How often does Test Server wipe?
Too few wipes are recorded for Test Server to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 12 days 18 hours ago.
Connection
What is the process to join Test Server?
To connect manually, open the console with F1 and type client.connect 5.186.52.179:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.