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Live Servers11,562 Players44,746 Populated3,208 Fresh wipes · 3h86 Scanevery 5 min

RS-13367Community server

Gaming Slovenia | Rust

Online 5.226.141.87:28080 checked 11m ago

Connect
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#13,367
top 60%
Last wipe
9d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
00.250.50.75102:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

010020030040002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap13.1 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sun 4 OctMon 21 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 13:40 UTC9d ago 0 – running 0
Mon 21 Sep, 10:14 UTC22d ago 1 halved by day 1 13.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

What is the typical player count on Gaming Slovenia | Rust?

Gaming Slovenia | Rust is showing 0 players on 50 slots right now. Its seven-day average is 0 players, with a peak of 1. At 11:00 UTC it was busiest in the last 48 hours, averaging 1 players.

What is the ranking of Gaming Slovenia | Rust?

On player hours across seven days, Gaming Slovenia | Rust is #13,367, inside the top 60% of all ranked servers.

Tags and filters

Where does Gaming Slovenia | Rust show up in Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find Gaming Slovenia | Rust: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Gaming Slovenia | Rust?

The game's server browser reads the tags that Gaming Slovenia | Rust publishes: gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): Player slots: 50; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Map and rules

What map is used on Gaming Slovenia | Rust?

A procedural map of size 2,000 with seed 481981, created by the game, is in use on Gaming Slovenia | Rust. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

What does Gaming Slovenia | Rust run for rules and settings?

No gather rate is given in the name Gaming Slovenia | Rust. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.

Server details

What version is Gaming Slovenia | Rust running?

On Windows, Gaming Slovenia | Rust operates Rust network protocol 2634 and build 167231. Joining requires matching protocols, and Steam updates your game automatically.

What is the performance like on Gaming Slovenia | Rust?

Its average server fps over the last 48 hours was 226, with a low of 206. At its peak, it held 17,367 entities: everything from buildings to deployables and more. At its highest, it consumed 1,330 MB of memory. What players experience as lag comes from low fps and a rising entity count.

Where can Gaming Slovenia | Rust be found?

There is no region published by Gaming Slovenia | Rust. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 5.226.141.87:28080.

Is Gaming Slovenia | Rust currently online?

Right now, Gaming Slovenia | Rust is up and running. Going by its reported uptime, it restarted about 13 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. It was first observed by Top Rust Servers on 13 September 2026.

Wipe cycle

What can you expect on wipe day on Gaming Slovenia | Rust?

Recent wipes saw an average peak of 0 players at their busiest. The peak of the latest wipe came 0 hours after it began. The crowd kept above half its peak until the next wipe in 0% of recent wipes. If the crowd did not stay above half, it fell below that mark by day 1.

How often does Gaming Slovenia | Rust wipe?

The record holds too few wipes to determine Gaming Slovenia | Rust's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 9 days 11 hours ago.

Connection

What is the process to join Gaming Slovenia | Rust?

To connect manually, open the console with F1 and type client.connect 5.226.141.87:28080. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Standard survival, as in Rust.
mp50
Max players Player slots: 50.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs167231
Build The game build is 167231.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.