RS-13695Community server
local lab
Offline 5.230.215.135:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on local lab?
local lab is offline at this moment; the last signal was 7 days 10 hours ago.
Where does local lab sit in the rankings?
The last seven days of player hours place local lab at #13,695, in the top 62% of ranked servers.
Tags and filters
Where does local lab show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count local lab among their servers: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on local lab?
The game's server browser reads the tags that local lab publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp5 (Max players): It has 5 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs167058 (Build): Running game build 167058; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What map is used on local lab?
local lab uses a procedural map, which the game generates.
Which settings and rules apply on local lab?
No gather rate is given in the name local lab. The group limit is the game's default of 8 players. You play survival, gather, build and raid in the standard game. You can fight and raid other players. A community server, it is found under the Community tab. VAC, Valve's anti-cheat, is disabled.
Server info
What is the Rust version on local lab?
local lab uses Rust network protocol 2634 and build 167058 with Windows as its system. The protocol must match for you to join; Steam will update your game.
Where can local lab be found?
A region is not published by local lab. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 5.230.215.135:28015.
How reliable is local lab?
The server local lab is down at the moment, with its last appearance 7 days 10 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 7 October 2026.
Wipe schedule
How often does local lab wipe?
The record holds too few wipes to determine local lab's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 7 days 11 hours ago.
Connection
How can I connect to local lab?
To connect manually, open the console with F1 and type client.connect 5.230.215.135:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.