RS-10437Community server
nameserver
Offline 5.251.112.57:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on nameserver?
Currently, nameserver is offline; the last sighting was 4 days 13 hours ago. Its seven-day average is 1 players, with a peak of 2.
How is nameserver ranked?
Ranked #10,437 on seven-day player hours, nameserver is in the top 47% of all ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry nameserver?
These Top Rust Servers lists include nameserver: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on nameserver?
Published by nameserver for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp15 (Max players): There are 15 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
What map is used on nameserver?
nameserver uses a procedural map, which the game generates.
What does nameserver run for rules and settings?
You will not find a gather rate in the name nameserver. Groups use the default maximum of 8 players. You play survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. It appears under Community in the server browser and is a community server. The server runs with VAC on.
Server info
What version is nameserver running?
Rust network protocol 2634 and build 167398 is what nameserver runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can nameserver be found?
No region is published by nameserver. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 5.251.112.57:28015.
How reliable is nameserver?
The server nameserver is down at the moment, with its last appearance 4 days 13 hours ago. It spent 0 of the last 96 hours online across 4 days, giving 0% uptime. The first time Top Rust Servers saw it was on 10 October 2026.
Wipe cycle
How often does nameserver wipe?
The record holds too few wipes to determine nameserver's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 11 days 16 hours ago.
Connection
How can I connect to nameserver?
To connect, start Rust, hit F1, and enter client.connect 5.251.112.57:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.