RS-14511Community server
ServerName
Offline 5.3.226.208:28015 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is ServerName?
Currently, ServerName is offline; the last sighting was 17 days 5 hours ago.
Where does ServerName sit in the rankings?
Ranked #14,511 on seven-day player hours, ServerName is in the top 61% of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry ServerName?
These Top Rust Servers lists count ServerName among their servers: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on ServerName?
Published by ServerName for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp5 (Max players): There are 5 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs165217 (Build): Running game build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
What map is used on ServerName?
A procedural map, created by the game, is in use on ServerName.
Which settings and rules apply on ServerName?
You will not find a gather rate in the name ServerName. The group limit is the game's default of 8 players. You play survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser shows it under Community. VAC, Valve's anti-cheat, is enabled.
Server info
What is the Rust version on ServerName?
ServerName uses Rust network protocol 2633 and build 165217 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can ServerName be found?
A region is not published by ServerName. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 5.3.226.208:28015.
What is the uptime of ServerName?
Currently offline is ServerName, last seen 17 days 5 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 27 September 2026.
Wipe cycle
When does ServerName wipe?
Too few wipes are recorded for ServerName to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 17 days 7 hours ago.
Connection
What are the steps to join ServerName?
To connect manually, open the console with F1 and type client.connect 5.3.226.208:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.