RS-15483Community server
Timeweb Cloud
Offline 5.34.178.130:28015 checked 1h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on Timeweb Cloud?
Timeweb Cloud is offline at this moment; the last signal was 1 hours ago. Its seven-day average is 0 players, with a peak of 1. The busiest point in the last 48 hours was 11:00 UTC, when it averaged 0 players.
Where does Timeweb Cloud sit in the rankings?
On player hours across seven days, Timeweb Cloud is #15,483, inside the top 70% of all ranked servers.
Tags and filters
Where does Timeweb Cloud appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count Timeweb Cloud among their servers: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Timeweb Cloud?
gmrust (Game mode): Standard survival, as in Rust; mp5 (Max players): It has 5 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Running game build 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned are the tags Timeweb Cloud publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What map is used on Timeweb Cloud?
A procedural map, created by the game, is in use on Timeweb Cloud.
What does Timeweb Cloud run for rules and settings?
No gather rate is given in the name Timeweb Cloud. Groups use the default maximum of 8 players. It runs survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. A community server, it is found under the Community tab. VAC, Valve's anti-cheat, is disabled.
Server info
What version is Timeweb Cloud running?
Timeweb Cloud uses Rust network protocol 2634 and build 167781 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.
Where can Timeweb Cloud be found?
A region is not published by Timeweb Cloud. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 5.34.178.130:28015.
Is Timeweb Cloud currently online?
The server Timeweb Cloud is down at the moment, with its last appearance 1 hours ago. Its first appearance in Top Rust Servers was on 16 October 2026.
Wipe cycle
How often does Timeweb Cloud wipe?
Too few wipes are recorded for Timeweb Cloud to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 308 days 16 hours ago.
How to join
What are the steps to join Timeweb Cloud?
To connect, start Rust, hit F1, and enter client.connect 5.34.178.130:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.