RS-15912Community server
A Shockbyte Rust Server
Offline 5.39.17.38:25100 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on A Shockbyte Rust Server?
Currently, A Shockbyte Rust Server is offline; the last sighting was 42 hours ago. Over the past seven days, the average player count was 0.
What is the ranking of A Shockbyte Rust Server?
The last seven days of player hours place A Shockbyte Rust Server at #15,912, in the top 72% of ranked servers.
Tags and filters
Where does A Shockbyte Rust Server appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count A Shockbyte Rust Server among their servers: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on A Shockbyte Rust Server?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp8 (Max players): Player slots: 8; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What map is used on A Shockbyte Rust Server?
The map on A Shockbyte Rust Server is procedural, size 1,500, seed 50000, and generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.
Which settings and rules apply on A Shockbyte Rust Server?
The name A Shockbyte Rust Server does not state a gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. A community server, it is found under the Community tab. VAC, Valve's anti-cheat, is enabled.
About the server
What Rust version is A Shockbyte Rust Server on?
A Shockbyte Rust Server uses Rust network protocol 2633 and build 165217 with Linux as its system. Joining requires matching protocols, and Steam updates your game automatically.
Is A Shockbyte Rust Server lag-free?
Over the last two days, it ran at an average of 235 server fps, minimum 229. At its peak, it held 8,099 entities: everything from buildings to deployables and more. Memory usage peaked at 2,378 MB. A climbing entity count and low fps are the source of the lag players feel.
Where can A Shockbyte Rust Server be found?
No region is published by A Shockbyte Rust Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 5.39.17.38:25100 is its address.
How reliable is A Shockbyte Rust Server?
Currently offline is A Shockbyte Rust Server, last seen 42 hours ago. Based on the uptime it reports, the last restart was roughly 18 days 23 hours ago. It spent 129 of the last 168 hours online across 7 days, giving 77% uptime. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe cycle
On what schedule does A Shockbyte Rust Server wipe?
The record holds too few wipes to determine A Shockbyte Rust Server's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 39 days 1 hours ago.
Joining the server
What is the process to join A Shockbyte Rust Server?
To connect manually, open the console with F1 and type client.connect 5.39.17.38:25100. Or click Launch Rust on this page to open Rust through Steam and connect directly.