Top Rust ServersObservatory · live
Live Servers11,525 Players50,921 Populated3,531 Fresh wipes · 3h104 Scanevery 5 min

RS-16955Modded server

Test server

Offline 5.42.223.38:28015 checked 16d ago

biweekly wipes vanillamoddedoxide
Connect
Players now
0/ 128
0% full
7-day average
0
peak –
Rank
#16,955
top 71%
Last wipe
25d ago
biweekly schedule
Next wipe
T− 2d 10h
Fri 16 Oct, 21:50 UTC
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep28 Sep1 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

from its schedule tag

Next wipe Friday 16 October, 21:50 UTC, in 2d 10h. Its biweekly schedule tag · low confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. T− 2d 10hFri 16 Oct, 21:50 UTC
  2. T− 16d 10hFri 30 Oct, 21:50 UTC
  3. T− 22d 7hThu 5 Nov, 19:00 UTCFW
  4. T− 30d 10hFri 13 Nov, 21:50 UTC
  5. T− 44d 10hFri 27 Nov, 21:50 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 16 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 18 Sep, 21:50 UTC25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

What is the typical player count on Test server?

Currently, Test server is offline; the last sighting was 16 days 11 hours ago.

How is Test server ranked?

On player hours across seven days, Test server is #16,955, inside the top 71% of all ranked servers.

Tags, lists, and filters

Where does Test server appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists count Test server among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

What is the meaning of the tags on Test server?

The game's server browser reads the tags that Test server publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp128 (Max players): Player slots: 128; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs164530 (Build): Game build: 164530; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^b (Biweekly): It wipes every fortnight; ^v (Vanilla): No altered rates, kits or rules; this is the game as Facepunch ships it; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Rules, settings, and map

What is the map on Test server?

The map on Test server is procedural, size 3,250, seed 1049736, and generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.

Which settings and rules apply on Test server?

You will not find a gather rate in the name Test server. Groups use the default maximum of 8 players. It runs survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. It claims vanilla status: no altered rates, kits or rules; this is the game as Facepunch ships it. The server runs with VAC on.

Server info

What is the Rust version on Test server?

Test server uses Rust network protocol 2633 and build 164530 with Windows as its system. The protocol must match for you to join; Steam will update your game.

What is the server location for Test server?

No region is published by Test server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 5.42.223.38:28015 is its address.

How reliable is Test server?

Currently offline is Test server, last seen 16 days 11 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 13 September 2026.

Wipe schedule

What can you expect on wipe day on Test server?

The average busiest count over recent wipes is 1 players. The latest wipe saw its highest player count 16 hours in.

When does Test server wipe?

The recorded wipes for Test server are too few to confirm its schedule, so the prediction follows its tag. The upcoming wipe is set for Friday 16 October at 21:50 UTC. The world it is running now dates from 25 days 13 hours ago. A fortnightly wipe schedule appears in its tags.

Joining the server

What are the steps to join Test server?

To connect manually, open the console with F1 and type client.connect 5.42.223.38:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp128,ptrak,$r?,v2633,^b,^v,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp128
Max players Player slots: 128.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol This server runs protocol 2633; match it to connect.
cs164530
Build Game build: 164530.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly It wipes every fortnight.

Difficulty

^v
Vanilla No altered rates, kits or rules; this is the game as Facepunch ships it.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears in Modded, as plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.