RS-15998Community server
Test
Offline 5.59.105.103:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is Test?
Currently, Test is offline; the last sighting was 11 days 8 hours ago.
How is Test ranked?
Ranked #15,998 on seven-day player hours, Test is in the top 70% of all ranked servers.
Tags and filters
Where does Test show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count Test among their servers: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Test?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp2 (Max players): It has 2 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166640 (Build): Game build: 166640; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank are the tags Test publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
Which map is running on Test?
Test uses a procedural map, which the game generates.
What does Test run for rules and settings?
You will not find a gather rate in the name Test. The group limit is the game's default of 8 players. survival is the game mode, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. A community server, it is found under the Community tab. VAC, Valve's anti-cheat, is enabled.
Server details
What version is Test running?
Test uses Rust network protocol 2634 and build 166640 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of Test?
A region is not published by Test. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 5.59.105.103:28015.
Is Test currently online?
Test is offline now; the last time it was seen was 11 days 8 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 3 October 2026.
Wipe cycle
On what schedule does Test wipe?
Too few wipes are recorded for Test to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 15 days 7 hours ago.
Joining the server
How can I connect to Test?
Use the console: open Rust, press F1, and type client.connect 5.59.105.103:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.