RS-15920Community server
Test
Offline 5.59.105.99:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on Test?
Test is offline at this moment; the last signal was 11 days 18 hours ago.
Where does Test sit in the rankings?
On player hours across seven days, Test is #15,920, inside the top 70% of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry Test?
On these Top Rust Servers lists you will find Test: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on Test?
gmrust (Game mode): Standard survival, as in Rust; mp2 (Max players): There are 2 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166165 (Build): Running game build 166165; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set are the tags Test publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
Which map is running on Test?
Test uses a procedural map, which the game generates.
What does Test run for rules and settings?
No gather rate is given in the name Test. Groups use the default maximum of 8 players. survival is the game mode, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. The server browser shows it under Community. VAC anti-cheat is active.
About the server
What version is Test running?
On Windows, Test operates Rust network protocol 2634 and build 166165. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can Test be found?
No region is published by Test. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 5.59.105.99:28015.
Is Test currently online?
The server Test is down at the moment, with its last appearance 11 days 18 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 2 October 2026.
Wipe cycle
How often does Test wipe?
Too few wipes are recorded for Test to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 14 days 20 hours ago.
Connection
What is the process to join Test?
Use the console: open Rust, press F1, and type client.connect 5.59.105.99:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.