RS-15025Community server
Slid3rverse
Offline 50.53.26.23:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on Slid3rverse?
Currently, Slid3rverse is offline; the last sighting was 29 days 21 hours ago.
How is Slid3rverse ranked?
The last seven days of player hours place Slid3rverse at #15,025, in the top – of ranked servers.
Tags and filters
Where does Slid3rverse show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count Slid3rverse among their servers: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Slid3rverse?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp4 (Max players): There are 4 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): To join, your game must be on protocol 2633; cs163207 (Build): Running game build 163207; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank are the tags Slid3rverse publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
Which map is running on Slid3rverse?
Slid3rverse uses a procedural map, which the game generates.
What settings and rules does Slid3rverse use?
No gather rate is given in the name Slid3rverse. The group limit is the game's default of 8 players. It runs survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. A community server, it is found under the Community tab. VAC anti-cheat is active.
About the server
What is the Rust version on Slid3rverse?
On Linux, Slid3rverse operates Rust network protocol 2633 and build 163207. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for Slid3rverse?
There is no region published by Slid3rverse. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 50.53.26.23:28015 is its address.
What is the uptime of Slid3rverse?
The server Slid3rverse is down at the moment, with its last appearance 29 days 21 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe cycle
On what schedule does Slid3rverse wipe?
Not enough wipe data exists yet to identify the rhythm of Slid3rverse. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 37 days 8 hours ago.
Joining the server
How can I connect to Slid3rverse?
To connect manually, open the console with F1 and type client.connect 50.53.26.23:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.