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RS-15960Vanilla server

Hazard's Island | Biweekly

Online NA 50.99.7.47:28025 checked 13m ago

biweekly wipes vanillaoxidepremium
Connect
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,960
top 71% · #1544 in NA
Last wipe
3d ago
biweekly schedule
Next wipe
T− 10d 16h
Sun 25 Oct, 00:45 UTC
Light curve

Players

AveragePeak
0123408:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

025507510008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct6 Oct8 Oct11 Oct14 Oct

Top 71% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

from its schedule tag

Next wipe Sunday 25 October, 00:45 UTC, in 10d 16h. Its biweekly schedule tag · low confidence

usual gap9.3 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. T− 10d 16hSun 25 Oct, 00:45 UTC
  2. T− 22d 11hThu 5 Nov, 19:00 UTCFW
  3. T− 24d 16hSun 8 Nov, 00:45 UTC
  4. T− 38d 16hSun 22 Nov, 00:45 UTC

The first 48 hours of its last wipes

Sun 11 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 00:45 UTC3d ago 0 – running 0
Thu 1 Oct, 18:00 UTC FW12d ago 0 – 9.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How many players are usually on Hazard's Island | Biweekly?

Hazard's Island | Biweekly is showing 0 players on 50 slots right now. The average over the last seven days comes to 0 players.

How is Hazard's Island | Biweekly ranked?

In North America, Hazard's Island | Biweekly is #1,544 on seven-day player hours, with #15,960 overall and a top 71% position among ranked servers.

Tags and filters

Where does Hazard's Island | Biweekly appear among the Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find Hazard's Island | Biweekly: Best Rust community servers, North American Rust servers and Top vanilla Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

What is the meaning of the tags on Hazard's Island | Biweekly?

gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): Player slots: 50; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^b (Biweekly): It wipes every fortnight; ^v (Vanilla): Facepunch's version unaltered: no rate, kit or rule changes; ^q (Premium): Joining requires Rust's premium status; ^o (Oxide): This server uses Oxide (uMod) for plugins; NA (North America): The server browser lists it under North America are the tags Hazard's Island | Biweekly publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Map and rules

What map is used on Hazard's Island | Biweekly?

Hazard's Island | Biweekly runs a procedural map of size 3,750 with seed 1190116988, generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

What does Hazard's Island | Biweekly run for rules and settings?

No gather rate is given in the name Hazard's Island | Biweekly. Up to 8 players per group, as the game defaults. It runs survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. The server browser shows it under Community. Oxide plugins are loaded. The label vanilla is used: facepunch's version unaltered: no rate, kit or rule changes. Joining requires Rust's premium status. VAC, Valve's anti-cheat, is enabled.

Server info

What Rust version is Hazard's Island | Biweekly on?

Rust network protocol 2634 and build 167584 is what Hazard's Island | Biweekly runs, on Linux. Joining requires matching protocols, and Steam updates your game automatically.

What is the performance like on Hazard's Island | Biweekly?

The last 48 hours saw it average 100 server fps, never going under 98. At its peak, it held 78,357 entities: everything from buildings to deployables and more. At its highest, it consumed 2,325 MB of memory. A climbing entity count and low fps are the source of the lag players feel.

What is the server location for Hazard's Island | Biweekly?

With its NA tag, Hazard's Island | Biweekly lists itself in North America. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 50.99.7.47:28025 is its address.

How reliable is Hazard's Island | Biweekly?

Hazard's Island | Biweekly is online at the moment. Going by its reported uptime, it restarted about 20 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. It was first observed by Top Rust Servers on 30 September 2026.

Wipe cycle

What can you expect on wipe day on Hazard's Island | Biweekly?

Recent wipes saw an average peak of 0 players at their busiest. 0 hours after the latest wipe, the crowd hit its peak.

When does Hazard's Island | Biweekly wipe?

Its tag guides the prediction because the record holds too few wipes to confirm Hazard's Island | Biweekly's schedule. On Sunday 25 October at 00:45 UTC, the next wipe is anticipated. The world it is running now dates from 3 days 7 hours ago. Its tags list a wipe schedule of every two weeks.

Joining the server

How can I connect to Hazard's Island | Biweekly?

To connect, start Rust, hit F1, and enter client.connect 50.99.7.47:28025. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in. Joining requires Rust's premium status. You can find its website at https://canadiangameforces.com.

Spectrum

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,^b,^v,NA,gmrust,cs167584,^q,ts8,^o

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp50
Max players Player slots: 50.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol To join, your game must be on protocol 2634.
cs167584
Build Game build: 167584.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly It wipes every fortnight.

Difficulty

^v
Vanilla Facepunch's version unaltered: no rate, kit or rule changes.

Mods and access

^q
Premium Joining requires Rust's premium status.
^o
Oxide This server uses Oxide (uMod) for plugins.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.