RS-14093Community server
My Private Test Server
Offline 51.187.104.122:28015 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on My Private Test Server?
Currently, My Private Test Server is offline; the last sighting was 21 days 8 hours ago.
What is the ranking of My Private Test Server?
Ranked #14,093 on seven-day player hours, My Private Test Server is in the top 64% of all ranked servers.
Tags, lists, and filters
Where does My Private Test Server show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include My Private Test Server: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on My Private Test Server?
The game's server browser reads the tags that My Private Test Server publishes: gmrust (Game mode): Standard survival, as in Rust; mp1 (Max players): It has 1 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs165590 (Build): Game build: 165590; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
Which map is running on My Private Test Server?
My Private Test Server uses a procedural map, which the game generates.
What settings and rules does My Private Test Server use?
No gather rate is given in the name My Private Test Server. Groups use the default maximum of 8 players. You play survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. A community server, it is found under the Community tab. VAC anti-cheat is active.
Server details
What Rust version is My Private Test Server on?
On Windows, My Private Test Server operates Rust network protocol 2633 and build 165590. The protocol must match for you to join; Steam will update your game.
What is the server location for My Private Test Server?
No region is published by My Private Test Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 51.187.104.122:28015 is its address.
How reliable is My Private Test Server?
Currently offline is My Private Test Server, last seen 21 days 8 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 24 September 2026.
Wipe cycle
When does My Private Test Server wipe?
The record holds too few wipes to determine My Private Test Server's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 21 days 9 hours ago.
Joining the server
What is the process to join My Private Test Server?
To connect manually, open the console with F1 and type client.connect 51.187.104.122:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.