RS-16965Community server
Death Note Server
Offline 51.38.155.213:29588 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on Death Note Server?
Currently, Death Note Server is offline; the last sighting was 17 days 9 hours ago.
What is the ranking of Death Note Server?
The last seven days of player hours place Death Note Server at #16,965, in the top 72% of ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry Death Note Server?
These Top Rust Servers lists include Death Note Server: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Death Note Server?
The game's server browser reads the tags that Death Note Server publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp40 (Max players): Player slots: 40; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs165217 (Build): Game build: 165217; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What does Death Note Server run for rules and settings?
The name Death Note Server does not state a gather rate. Groups use the default maximum of 8 players. It runs survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. A community server, it is found under the Community tab. VAC anti-cheat is active.
Server info
What version is Death Note Server running?
Rust network protocol 2633 and build 165217 is what Death Note Server runs, on Linux. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for Death Note Server?
A region is not published by Death Note Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 51.38.155.213:29588 is its address.
Is Death Note Server currently online?
The server Death Note Server is down at the moment, with its last appearance 17 days 9 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 27 September 2026.
Wipe cycle
On what schedule does Death Note Server wipe?
The record holds too few wipes to determine Death Note Server's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 17 days 10 hours ago.
Connection
What are the steps to join Death Note Server?
Use the console: open Rust, press F1, and type client.connect 51.38.155.213:29588. Or simply click Launch Rust here; it opens the game through Steam and connects you.