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Live Servers11,436 Players33,262 Populated2,961 Fresh wipes · 3h93 Scanevery 5 min

RS-10376Community server

A Shockbyte x Discord Production Rust Server

Offline 51.38.155.238:23191 checked 11h ago

Connect
Players now
1/ 40
2% full
7-day average
0
peak 1
Rank
#10,376
top 47%
Last wipe
13h ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeakWipe
00.250.50.75109:0011:0013:0014:0016:0018:00Wiped Wed 14 Oct, 09:42 UTCWIPEWiped Wed 14 Oct, 16:30 UTCWIPE

Hourly average and peak, UTC.

Systems telemetry

Server performance

Server fpsWipe
010020030040009:0011:0013:0014:0016:0018:00Wiped Wed 14 Oct, 09:42 UTCWIPEWiped Wed 14 Oct, 16:30 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 16:30 UTC13h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

What is the typical player count on A Shockbyte x Discord Production Rust Server?

Currently, A Shockbyte x Discord Production Rust Server is offline; the last sighting was 11 hours ago. Its seven-day average is 0 players, with a peak of 1. Over the last 48 hours, the peak hour was 18:00 UTC, with an average of 1 players.

Where does A Shockbyte x Discord Production Rust Server sit in the rankings?

The last seven days of player hours place A Shockbyte x Discord Production Rust Server at #10,376, in the top 47% of ranked servers.

Tags, lists, and filters

Where does A Shockbyte x Discord Production Rust Server appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists count A Shockbyte x Discord Production Rust Server among their servers: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags on A Shockbyte x Discord Production Rust Server?

gmrust (Game mode): Survival follows the standard Rust ruleset; mp40 (Max players): Player slots: 40; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): Running game build 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank are the tags A Shockbyte x Discord Production Rust Server publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Rules, settings, and map

What is the map on A Shockbyte x Discord Production Rust Server?

The map on A Shockbyte x Discord Production Rust Server is procedural, size 3,000, seed 50000, and generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

Which settings and rules apply on A Shockbyte x Discord Production Rust Server?

You will not find a gather rate in the name A Shockbyte x Discord Production Rust Server. The group limit is the game's default of 8 players. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser shows it under Community. VAC, Valve's anti-cheat, is enabled.

About the server

What version is A Shockbyte x Discord Production Rust Server running?

A Shockbyte x Discord Production Rust Server uses Rust network protocol 2634 and build 167781 with Linux as its system. The protocol must match for you to join; Steam will update your game.

How well does A Shockbyte x Discord Production Rust Server perform?

Over the last two days, it ran at an average of 247 server fps, minimum 197. At its peak, it held 47,735 entities: everything from buildings to deployables and more. Memory usage peaked at 2,644 MB. What players experience as lag comes from low fps and a rising entity count.

Where can A Shockbyte x Discord Production Rust Server be found?

There is no region published by A Shockbyte x Discord Production Rust Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 51.38.155.238:23191.

How reliable is A Shockbyte x Discord Production Rust Server?

The server A Shockbyte x Discord Production Rust Server is down at the moment, with its last appearance 11 hours ago. Going by its reported uptime, it restarted about 1 hours ago. The first time Top Rust Servers saw it was on 14 October 2026.

Wipe schedule

When does A Shockbyte x Discord Production Rust Server wipe?

Not enough wipe data exists yet to identify the rhythm of A Shockbyte x Discord Production Rust Server. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 13 hours ago.

How to join

How can I connect to A Shockbyte x Discord Production Rust Server?

To connect manually, open the console with F1 and type client.connect 51.38.155.238:23191. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp40
Max players Player slots: 40.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167781
Build Running game build 167781.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.