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Live Servers11,503 Players43,380 Populated3,311 Fresh wipes · 3h122 Scanevery 5 min

RS-15524Community server

Kinetic Hosting Rust Server

Online 51.38.180.212:25579 checked 11m ago

Connect
Players now
0/ 40
0% full
7-day average
0
peak 1
Rank
#15,524
top 70%
Last wipe
10d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

010020030040010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap13.9 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctSun 20 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 17:04 UTC10d ago 0 – running 0
Sun 20 Sep, 20:07 UTC24d ago 0 – 13.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

What is the typical player count on Kinetic Hosting Rust Server?

On 40 slots, Kinetic Hosting Rust Server has 0 players at this moment. Its seven-day average is 0 players, with a peak of 1.

How is Kinetic Hosting Rust Server ranked?

Ranked #15,524 on seven-day player hours, Kinetic Hosting Rust Server is in the top 70% of all ranked servers.

Server tags and lists

Where does Kinetic Hosting Rust Server appear among the Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find Kinetic Hosting Rust Server: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Kinetic Hosting Rust Server?

gmrust (Game mode): Survival follows the standard Rust ruleset; mp40 (Max players): There are 40 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): Running game build 167398; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned are the tags Kinetic Hosting Rust Server publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Map and rules

What is the map on Kinetic Hosting Rust Server?

The map on Kinetic Hosting Rust Server is procedural, size 3,000, seed 1, and generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.

Which settings and rules apply on Kinetic Hosting Rust Server?

You will not find a gather rate in the name Kinetic Hosting Rust Server. Up to 8 players per group, as the game defaults. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. It appears under Community in the server browser and is a community server. The server runs with VAC on.

About the server

What version is Kinetic Hosting Rust Server running?

On Linux, Kinetic Hosting Rust Server operates Rust network protocol 2634 and build 167398. The protocol must match for you to join; Steam will update your game.

How well does Kinetic Hosting Rust Server perform?

Over the last two days, it ran at an average of 188 server fps, minimum 156. Its entity count reached 47,246, including buildings, deployables and all other objects. Memory usage peaked at 2,095 MB. What players experience as lag comes from low fps and a rising entity count.

Where can Kinetic Hosting Rust Server be found?

A region is not published by Kinetic Hosting Rust Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 51.38.180.212:25579 is its address.

What is the uptime of Kinetic Hosting Rust Server?

Kinetic Hosting Rust Server is online at the moment. The uptime it gives suggests a restart around 3 days 15 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. The first time Top Rust Servers saw it was on 13 September 2026.

Wipe details

What can you expect on wipe day on Kinetic Hosting Rust Server?

Recent wipes saw an average peak of 0 players at their busiest. 0 hours after the latest wipe, the crowd hit its peak.

When does Kinetic Hosting Rust Server wipe?

Too few wipes are recorded for Kinetic Hosting Rust Server to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 10 days 16 hours ago.

How to join

What is the process to join Kinetic Hosting Rust Server?

To connect manually, open the console with F1 and type client.connect 51.38.180.212:25579. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp40
Max players There are 40 slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs167398
Build Running game build 167398.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code No region code is assigned.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.