RS-15977Community server
A Shockbyte Rust Server
Offline 51.81.176.41:20112 checked 21h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on A Shockbyte Rust Server?
A Shockbyte Rust Server is offline at this moment; the last signal was 21 hours ago. Over the past seven days, the average player count was 0.
Where does A Shockbyte Rust Server sit in the rankings?
Ranked #15,977 on seven-day player hours, A Shockbyte Rust Server is in the top 71% of all ranked servers.
Server tags and lists
Where does A Shockbyte Rust Server show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include A Shockbyte Rust Server: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on A Shockbyte Rust Server?
Published by A Shockbyte Rust Server for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp1 (Max players): There are 1 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs164530 (Build): The game build is 164530; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
What map is used on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.
What does A Shockbyte Rust Server run for rules and settings?
You will not find a gather rate in the name A Shockbyte Rust Server. Groups use the default maximum of 8 players. You play survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.
About the server
What version is A Shockbyte Rust Server running?
Rust network protocol 2633 and build 164530 is what A Shockbyte Rust Server runs, on Linux. Your game needs the same protocol to connect; Steam takes care of updating it.
Is A Shockbyte Rust Server lag-free?
Over the last two days, it ran at an average of 239 server fps, minimum 235. Its entity count reached 8,112, including buildings, deployables and all other objects. Memory usage peaked at 1,860 MB. What players experience as lag comes from low fps and a rising entity count.
What is the location of A Shockbyte Rust Server?
No region is published by A Shockbyte Rust Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 51.81.176.41:20112.
How reliable is A Shockbyte Rust Server?
Currently offline is A Shockbyte Rust Server, last seen 21 hours ago. The uptime it gives suggests a restart around 13 days 11 hours ago. It spent 144 of the last 168 hours online across 7 days, giving 86% uptime. It was first observed by Top Rust Servers on 20 September 2026.
Wipe details
On what schedule does A Shockbyte Rust Server wipe?
Too few wipes are recorded for A Shockbyte Rust Server to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 23 days 22 hours ago.
How to join
How can I connect to A Shockbyte Rust Server?
To connect, start Rust, hit F1, and enter client.connect 51.81.176.41:20112. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.