RS-15918Modded server
Rust @ ServerProject.net
Offline 51.83.172.143:29004 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, and #632 of the quad servers (top 78%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is Rust @ ServerProject.net?
Currently, Rust @ ServerProject.net is offline; the last sighting was 2 days 6 hours ago. The average over the last seven days comes to 0 players.
Where does Rust @ ServerProject.net sit in the rankings?
Ranked #15,918 on seven-day player hours, Rust @ ServerProject.net is in the top 72% of all ranked servers. It is #632 among quad servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry Rust @ ServerProject.net?
On these Top Rust Servers lists you will find Rust @ ServerProject.net: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
What is the meaning of the tags on Rust @ ServerProject.net?
The game's server browser reads the tags that Rust @ ServerProject.net publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp30 (Max players): It has 30 slots; ts4 (Group limit): The team limit is 4; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
What is the map on Rust @ ServerProject.net?
A procedural map of size 3,000 with seed 11124, created by the game, is in use on Rust @ ServerProject.net. You can look at the map on RustMaps from this page, because size and seed determine the map.
What settings and rules does Rust @ ServerProject.net use?
The name Rust @ ServerProject.net does not state a gather rate. quad groups are capped at 4 players. You play survival, standard survival: gathering, building and raiding. You can fight and raid other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC anti-cheat is active.
Server info
What version is Rust @ ServerProject.net running?
Rust network protocol 2633 and build 163794 is what Rust @ ServerProject.net runs, on Linux. The protocol must match for you to join; Steam will update your game.
What is the location of Rust @ ServerProject.net?
No region is published by Rust @ ServerProject.net. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 51.83.172.143:29004.
How reliable is Rust @ ServerProject.net?
The server Rust @ ServerProject.net is down at the moment, with its last appearance 2 days 6 hours ago. Across the last 7 full days, it was online for 117 of 168 hours, or 70%. It was first observed by Top Rust Servers on 13 September 2026.
Wipe cycle
When does Rust @ ServerProject.net wipe?
The record holds too few wipes to determine Rust @ ServerProject.net's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 31 days 13 hours ago.
Joining the server
How can I connect to Rust @ ServerProject.net?
Use the console: open Rust, press F1, and type client.connect 51.83.172.143:29004. Or simply click Launch Rust here; it opens the game through Steam and connects you. You can find its website at https://ServerProject.net/en.