RS-16614Community server
local-mapgen-test
Offline 52.35.237.101:28965 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is local-mapgen-test?
local-mapgen-test is offline at this moment; the last signal was 13 days 5 hours ago.
What is the ranking of local-mapgen-test?
The last seven days of player hours place local-mapgen-test at #16,614, in the top 70% of ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry local-mapgen-test?
These Top Rust Servers lists include local-mapgen-test: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on local-mapgen-test?
Published by local-mapgen-test for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp1 (Max players): Player slots: 1; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs165217 (Build): Running game build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
What is the map on local-mapgen-test?
A procedural map, created by the game, is in use on local-mapgen-test.
Which settings and rules apply on local-mapgen-test?
No gather rate is given in the name local-mapgen-test. The group limit is the game's default of 8 players. You play survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. A community server, it is found under the Community tab. VAC, Valve's anti-cheat, is enabled.
Server info
What is the Rust version on local-mapgen-test?
On Linux, local-mapgen-test operates Rust network protocol 2633 and build 165217. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of local-mapgen-test?
There is no region published by local-mapgen-test. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 52.35.237.101:28965.
How reliable is local-mapgen-test?
local-mapgen-test is offline now; the last time it was seen was 13 days 5 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 1 October 2026.
Wipe details
When does local-mapgen-test wipe?
The record holds too few wipes to determine local-mapgen-test's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 13 days 5 hours ago.
Joining the server
What are the steps to join local-mapgen-test?
Use the console: open Rust, press F1, and type client.connect 52.35.237.101:28965. Or simply click Launch Rust here; it opens the game through Steam and connects you.