RS-15907Modded server
US Testing Server
Online NA 54.39.102.131:22015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 15:30 UTC13h ago | – | – | running | 0 |
| Tue 13 Oct, 23:30 UTC1d ago | – | – | – | 0 |
| Tue 13 Oct, 01:51 UTC2d ago | 0 | – | 0.9 days | 0 |
| Sun 27 Sep, 04:33 UTC18d ago | 0 | – | 15.9 days | 0 |
| Sat 26 Sep, 20:49 UTC18d ago | 0 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on US Testing Server?
The current player count on US Testing Server is 0. Over the past seven days, the average player count was 0.
How is US Testing Server ranked?
In North America, US Testing Server is #1,544 on seven-day player hours, with #15,907 overall and a top 72% position among ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry US Testing Server?
These Top Rust Servers lists count US Testing Server among their servers: Top modded Rust servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What is the meaning of the tags on US Testing Server?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp0 (Max players): Player slots: 0; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167584 (Build): Running game build 167584; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; NA (North America): The server browser puts it in North America are the tags US Testing Server publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What is the map on US Testing Server?
A procedural map of size 1,024 with seed 1337, created by the game, is in use on US Testing Server. The map can be seen on RustMaps from this page, as identical size and seed yield the same map. You will see the map name as CraggyIsland.
What settings and rules does US Testing Server use?
The name US Testing Server does not state a gather rate. Up to 8 players per group, as the game defaults. It runs survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Server info
What Rust version is US Testing Server on?
On Windows, US Testing Server operates Rust network protocol 2634 and build 167584. The protocol must match for you to join; Steam will update your game.
What is the performance like on US Testing Server?
The last 48 hours saw it average 20 server fps, never going under 20. Its entity count reached 2,885, including buildings, deployables and all other objects. Memory usage peaked at 721 MB. Players feel lag when fps drops and entities increase.
What is the location of US Testing Server?
Its NA tag is how US Testing Server lists itself in North America. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 54.39.102.131:22015 is its address.
How reliable is US Testing Server?
US Testing Server is online at the moment. The uptime it gives suggests a restart around 58 minutes ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. The first time Top Rust Servers saw it was on 26 September 2026.
Wipe cycle
What happens on wipe day on US Testing Server?
Recent wipes saw an average peak of 0 players at their busiest. The peak of the latest wipe came 0 hours after it began.
On what schedule does US Testing Server wipe?
There is no way to predict the next wipe on US Testing Server, as its wipes occur at irregular intervals. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 13 hours ago.
Connection
What are the steps to join US Testing Server?
To connect, start Rust, hit F1, and enter client.connect 54.39.102.131:22015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.