Top Rust ServersObservatory · live
Live Servers11,466 Players32,815 Populated2,895 Fresh wipes · 3h93 Scanevery 5 min

RS-15907Modded server

US Testing Server

Online NA 54.39.102.131:22015 checked 10m ago

moddedoxide
Connect
Players now
0/ ?
7-day average
0
peak –
Rank
#15,907
top 72% · #1544 in NA
Last wipe
13h ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeakWipe
0123405:0014:0023:0009:0018:0003:00Wiped Tue 13 Oct, 23:30 UTCWIPEWiped Wed 14 Oct, 15:30 UTCWIPE

Hourly average and peak, UTC.

Systems telemetry

Server performance

Server fpsWipe
0510152005:0014:0023:0009:0018:0003:00Wiped Tue 13 Oct, 23:30 UTCWIPEWiped Wed 14 Oct, 15:30 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep30 Sep4 Oct7 Oct11 Oct15 Oct

Top 72% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Tue 13 OctSun 27 SepSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 15:30 UTC13h ago – – running 0
Tue 13 Oct, 23:30 UTC1d ago – – – 0
Tue 13 Oct, 01:51 UTC2d ago 0 – 0.9 days 0
Sun 27 Sep, 04:33 UTC18d ago 0 – 15.9 days 0
Sat 26 Sep, 20:49 UTC18d ago 0 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

What is the typical player count on US Testing Server?

The current player count on US Testing Server is 0. Over the past seven days, the average player count was 0.

How is US Testing Server ranked?

In North America, US Testing Server is #1,544 on seven-day player hours, with #15,907 overall and a top 72% position among ranked servers.

Server tags and lists

On Top Rust Servers, which lists and filters carry US Testing Server?

These Top Rust Servers lists count US Testing Server among their servers: Top modded Rust servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What is the meaning of the tags on US Testing Server?

gmrust (Game mode): Survival follows the standard Rust ruleset; mp0 (Max players): Player slots: 0; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167584 (Build): Running game build 167584; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; NA (North America): The server browser puts it in North America are the tags US Testing Server publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Map and rules

What is the map on US Testing Server?

A procedural map of size 1,024 with seed 1337, created by the game, is in use on US Testing Server. The map can be seen on RustMaps from this page, as identical size and seed yield the same map. You will see the map name as CraggyIsland.

What settings and rules does US Testing Server use?

The name US Testing Server does not state a gather rate. Up to 8 players per group, as the game defaults. It runs survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

Server info

What Rust version is US Testing Server on?

On Windows, US Testing Server operates Rust network protocol 2634 and build 167584. The protocol must match for you to join; Steam will update your game.

What is the performance like on US Testing Server?

The last 48 hours saw it average 20 server fps, never going under 20. Its entity count reached 2,885, including buildings, deployables and all other objects. Memory usage peaked at 721 MB. Players feel lag when fps drops and entities increase.

What is the location of US Testing Server?

Its NA tag is how US Testing Server lists itself in North America. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 54.39.102.131:22015 is its address.

How reliable is US Testing Server?

US Testing Server is online at the moment. The uptime it gives suggests a restart around 58 minutes ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. The first time Top Rust Servers saw it was on 26 September 2026.

Wipe cycle

What happens on wipe day on US Testing Server?

Recent wipes saw an average peak of 0 players at their busiest. The peak of the latest wipe came 0 hours after it began.

On what schedule does US Testing Server wipe?

There is no way to predict the next wipe on US Testing Server, as its wipes occur at irregular intervals. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 13 hours ago.

Connection

What are the steps to join US Testing Server?

To connect, start Rust, hit F1, and enter client.connect 54.39.102.131:22015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2634,NA,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp0
Max players Player slots: 0.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167584
Build Running game build 167584.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Region

NA
North America The server browser puts it in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.