RS-15874Community server
Matt's Rust
Online 54.39.51.107:30000 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on Matt's Rust?
Matt's Rust is showing 0 players on 40 slots right now. Over the past seven days, the average player count was 0.
How is Matt's Rust ranked?
Ranked #15,874 on seven-day player hours, Matt's Rust is in the top 72% of all ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry Matt's Rust?
These Top Rust Servers lists count Matt's Rust among their servers: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Matt's Rust?
The game's server browser reads the tags that Matt's Rust publishes: gmrust (Game mode): Standard survival, as in Rust; mp40 (Max players): It has 40 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What is the map on Matt's Rust?
A procedural map of size 3,000 with seed 1679882896, created by the game, is in use on Matt's Rust. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
Which settings and rules apply on Matt's Rust?
You will not find a gather rate in the name Matt's Rust. The group limit is the game's default of 8 players. You play survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. The server browser shows it under Community. VAC anti-cheat is active.
Server details
What is the Rust version on Matt's Rust?
On Linux, Matt's Rust operates Rust network protocol 2634 and build 166494. The protocol must match for you to join; Steam will update your game.
Is Matt's Rust lag-free?
Its average server fps over the last 48 hours was 180, with a low of 155. Its entity count reached 45,993, including buildings, deployables and all other objects. Its memory use reached 3,114 MB at most. A climbing entity count and low fps are the source of the lag players feel.
What is the server location for Matt's Rust?
There is no region published by Matt's Rust. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 54.39.51.107:30000 is its address.
Is Matt's Rust currently online?
The server Matt's Rust is currently online. The uptime it gives suggests a restart around 13 days 9 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. The first time Top Rust Servers saw it was on 2 October 2026.
Wipe cycle
How often does Matt's Rust wipe?
Too few wipes are recorded for Matt's Rust to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 13 days 10 hours ago.
Connection
What is the process to join Matt's Rust?
To connect, start Rust, hit F1, and enter client.connect 54.39.51.107:30000. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.