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Live Servers11,675 Players68,443 Populated3,900 Fresh wipes · 3h175 Scanevery 5 min

RS-5855Vanilla server

SAMURAI PvP

Offline EA 54.95.220.142:28015 checked 2d ago

biweekly wipes vanilla
Connect
Players now
0/ 100
0% full
7-day average
0
peak 3
Rank
#5,855
top 26% · #374 in EA
Last wipe
12d ago
biweekly schedule
Next wipe
T− 1d 12h
Fri 16 Oct, 09:15 UTC
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 26% of all ranked servers, top 71% in EA. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

fixed weekdays

Next wipe Friday 16 October, 09:15 UTC, in 1d 12h. Every other Friday at 09:15 UTC · medium confidence

usual gap14 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes

Coming wipes

  1. T− 1d 12hFri 16 Oct, 09:15 UTC
  2. T− 15d 12hFri 30 Oct, 09:15 UTC
  3. T− 21d 22hThu 5 Nov, 19:00 UTCFW
  4. T− 29d 12hFri 13 Nov, 09:15 UTC
  5. T− 43d 12hFri 27 Nov, 09:15 UTC

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctFri 18 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 6 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:15 UTC12d ago 5 – running 2
Thu 1 Oct, 19:16 UTC FW13d ago 5 – 0.6 days 0
Fri 18 Sep, 09:15 UTC26d ago 0 – 13.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How populated is SAMURAI PvP?

Currently, SAMURAI PvP is offline; the last sighting was 2 days 14 hours ago. Over seven days it averaged 0, and the highest point was 3.

What is the ranking of SAMURAI PvP?

On seven-day player hours, SAMURAI PvP ranks #5,855 overall, in the top 26% of ranked servers and #374 across Asia.

Server tags and lists

On Top Rust Servers, which lists and filters carry SAMURAI PvP?

These Top Rust Servers lists count SAMURAI PvP among their servers: Best Rust community servers and Top vanilla Rust servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What is the meaning of the tags on SAMURAI PvP?

The game's server browser reads the tags that SAMURAI PvP publishes: gmrust (Game mode): Standard survival, as in Rust; mp100 (Max players): There are 100 slots; ts255 (Group limit): Team size is capped at 255; v2634 (Protocol): To join, your game must be on protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^b (Biweekly): It wipes every fortnight; ^v (Vanilla): Vanilla: no rate changes, no kits, no rule changes from Facepunch's version; EA (East Asia): The server browser puts it in East Asia. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Map and rules

What is the map on SAMURAI PvP?

SAMURAI PvP runs a procedural map of size 4,000 with seed 1340, generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.

Which settings and rules apply on SAMURAI PvP?

You will not find a gather rate in the name SAMURAI PvP. Up to 255 players can be in a group. You play survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. The server browser shows it under Community. Vanilla is the term it uses: vanilla: no rate changes, no kits, no rule changes from Facepunch's version. VAC anti-cheat is active.

About the server

What is the Rust version on SAMURAI PvP?

Rust network protocol 2634 and build 166494 is what SAMURAI PvP runs, on Linux. Your game needs the same protocol to connect; Steam takes care of updating it.

Where can SAMURAI PvP be found?

Its EA tag is how SAMURAI PvP lists itself in Asia. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 54.95.220.142:28015.

How reliable is SAMURAI PvP?

SAMURAI PvP is offline now; the last time it was seen was 2 days 14 hours ago. It spent 127 of the last 168 hours online across 7 days, giving 76% uptime. The first time Top Rust Servers saw it was on 13 September 2026.

Wipe schedule

What happens on wipe day on SAMURAI PvP?

The average busiest count over recent wipes is 3 players. 6 hours after the latest wipe, the crowd hit its peak.

When does SAMURAI PvP wipe?

Wipes on SAMURAI PvP occur every other Friday at 09:15 UTC. On Friday 16 October at 09:15 UTC, the next wipe is anticipated. The world it is running now dates from 12 days 11 hours ago. The tags state that wipes take place every two weeks.

Connection

How can I connect to SAMURAI PvP?

To connect, start Rust, hit F1, and enter client.connect 54.95.220.142:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in. For its site, go to https://discord.com/invite/gwXWK2eCkq.

Spectrum

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^b,^v,EA,gmrust,cs166494,ts255

Game

gmrust
Game mode Standard survival, as in Rust.
mp100
Max players There are 100 slots.
ts255
Group limit Team size is capped at 255.
v2634
Protocol To join, your game must be on protocol 2634.
cs166494
Build Game build: 166494.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code Region code not set.

Wipe schedule

^b
Biweekly It wipes every fortnight.

Difficulty

^v
Vanilla Vanilla: no rate changes, no kits, no rule changes from Facepunch's version.

Region

EA
East Asia The server browser puts it in East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.